Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Skrag the Slaughterer unit card

Skrag the Slaughterer

Lord· Wizard Lord· 1 model at Ultra size

Health

7,208

top 20% of class

Armour

40

bottom 20% of class

Leadership

70

bottom 10% of class

Speed

48

bottom 34% of class

Melee attack

50

top 46% of class

Melee defence

40

bottom 39% of class

Weapon strength

130 base + 300 armour-piercing, +20 vs infantry

430

top 49% of class

Charge bonus

50

top 50% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Contact Effects

    Entities with this attribute ignore the effects of enemy contact effects such as Poison

  • Ogre Charge

    When attacking braced charge defenders, this unit only loses half of its charge bonus.

  • Wallbreaker

    Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.

Abilities

  • Extra IngredientsAugment of the Windsactive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Lore of magic

Defeat trait

Beat Skrag the Slaughterer in battle and your lord can earn the trait

Maw’s the Pity

  • Winds of Magic power reserve capacity: +8 (Lord's army)
  • Miscast base chance: -10%

As it turned out, the Maw-that-Walks proved too slow for his adversary, who ended up running circles around the great big lump of Ogreish lard.

All legendary lord defeat traits

Skrag the Slaughterer skill tree

50 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Toothy Gnoblars
  2. Lucky Gnoblars
  3. Lookout Gnoblars
  4. Blessed by the Great Maw
  5. Army of Renown
  6. Mentor
  1. Bestial Butchers
  2. Whirling Stump-Blades
  3. Prophet of the Great Maw
  4. The Maw Feasts
  5. Cavern Dweller
  6. Great Maw Devours
  1. Tolerance to Toxins
  2. Renowned Feastmaster
  3. Walking Larder
  1. Bullgorger
  2. Bloodgruel
  3. Braingobbler
  4. Toothcracker
  5. Bonecrusher
  6. Meat Cleaver
  7. Trollguts
  8. The Maw
  9. Earthing
  10. Meat Reserves
  11. Extra Ingredients
  1. Inspiring Presence
  2. Bull Charge
  3. Scrappy Fighters
  4. Beast Riders
  5. Tools of Destruction
  6. Best Eaterz
  7. Beasts of the Mountains
  8. Rally!
  9. Richly Rewarded
  10. Continuous Volley
  11. Trained Beasts
  12. Ravenous Fighters
  13. Fight or Die!
  1. Route Marcher
  2. Looter
  3. Mawtooth
  4. Lovely Jubbly
  5. Devouring Maw
  6. Draftmaster
  7. Lightning Strike
  8. Quartermaster
  9. Brutish Enforcers
  10. Healer
  11. Renowned & Feared

Who can field it

  • Goldtooth

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.