Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Skrag the Slaughterer unit card

Skrag the Slaughterer

Lord· Wizard Lord· 1 model at Ultra size

Comes with Ogre Kingdoms(Warhammer III)

Skill tree →Duel it in the combat calculator →

Skrag the Slaughterer is a legendary lord of Ogre Kingdoms, leading Disciples of the Maw at the start of a campaign: 7,208 HP, armour 40, melee attack 50, melee defence 40, weapon strength 430. It costs 1,000 in the campaign and 900 in multiplayer. It comes with Ogre Kingdoms. Beating this lord in battle can earn the defeat trait Maw’s the Pity. Unit key wh3_main_ogr_cha_skrag_the_slaughterer_0. Patch 9.0.4, from the game's data tables.

Health

7,208

top 20% of class

Armour

40

bottom 20% of class

Leadership

70

bottom 10% of class

Speed

48

bottom 35% of class

Melee attack

50

top 47% of class

Melee defence

40

bottom 39% of class

Weapon strength

130 base + 300 armour-piercing, +20 vs infantry

430

top 48% of class

Charge bonus

50

top 50% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Contact Effects

    Entities with this attribute ignore the effects of enemy contact effects such as Poison

  • Ogre Charge

    When attacking braced charge defenders, this unit only loses half of its charge bonus.

  • Wallbreaker

    Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.

Abilities

  • Extra IngredientsAugment of the Windsactive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Lore of magic

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Defeat trait

Beat Skrag the Slaughterer in battle and your lord can earn the trait

Maw’s the Pity

  • Winds of Magic power reserve capacity: +8 (Lord's army)
  • Miscast base chance: -10%

As it turned out, the Maw-that-Walks proved too slow for his adversary, who ended up running circles around the great big lump of Ogreish lard.

All legendary lord defeat traits

Skrag the Slaughterer skill tree

50 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Skrag the Slaughterer's skills

  1. Toothy Gnoblars
  2. Lucky Gnoblars
  3. Lookout Gnoblars
  4. Blessed by the Great Maw
  5. Army of Renown
  6. Mentor
  1. Bestial Butchers
  2. Whirling Stump-Blades
  3. Prophet of the Great Maw
  4. The Maw Feasts
  5. Cavern Dweller
  6. Great Maw Devours
  1. Tolerance to Toxins
  2. Renowned Feastmaster
  3. Walking Larder
  1. Bullgorger
  2. Bloodgruel
  3. Braingobbler
  4. Toothcracker
  5. Bonecrusher
  6. Meat Cleaver
  7. Trollguts
  8. The Maw
  9. Earthing
  10. Meat Reserves
  11. Extra Ingredients
  1. Inspiring Presence
  2. Bull Charge
  3. Scrappy Fighters
  4. Beast Riders
  5. Tools of Destruction
  6. Best Eaterz
  7. Beasts of the Mountains
  8. Rally!
  9. Richly Rewarded
  10. Continuous Volley
  11. Trained Beasts
  12. Ravenous Fighters
  13. Fight or Die!
  1. Route Marcher
  2. Looter
  3. Mawtooth
  4. Lovely Jubbly
  5. Devouring Maw
  6. Draftmaster
  7. Lightning Strike
  8. Quartermaster
  9. Brutish Enforcers
  10. Healer
  11. Renowned & Feared

Who can field it

  • Ogre Kingdoms · Goldtooth

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.