Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Teclis unit card

Teclis

Lord· Wizard Lord· 1 model at Ultra size

Health

3,688

bottom 1% of class

Armour

15

bottom 1% of class

Leadership

85

top 12% of class

Speed

36

bottom 17% of class

Melee attack

36

bottom 20% of class

Melee defence

28

bottom 5% of class

Weapon strength

168 base + 112 armour-piercing

280

bottom 3% of class

Charge bonus

15

bottom 4% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Greater Arcane ConduitAugment of the Winds · +15% Spell Masterypassive
  • Potion of CharoiRegeneration · +40 Damage Resistance, Replenishes hit points of combatantsactive
  • Bound Fiery ConvocationWind · Good against armour, Causes major magical & fire damage…active
  • Martial ProwessAugment · +2 Melee Attack, +12 Melee Defencepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Lore of magic

Defeat trait

Beat Teclis in battle and your lord can earn the trait

Ruin Unrestrained

  • Winds of Magic power reserve capacity: +10 (Lord's army)

With Teclis defeated, who will drive back the forces of Chaos from the world?

All legendary lord defeat traits

Teclis skill tree

54 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Barded Ithilmar Steed
  2. Arcane Phoenix
  3. Potion of Charoi
  4. Ward of Hoeth
  5. Greater Ward
  6. Army of Renown
  7. Mentor
  1. Sublime Focus
  2. Potential Energy
  3. Magical Reserves
  4. Greater Arcane Conduit
  5. Glamour of Hoeth
  6. Master of the Order
  1. Flock of Doom
  2. Cascading Fire-Cloak
  3. Net of Amyntok
  4. Soulblight
  5. Chain Lightning
  6. Regrowth
  7. Flames of the Phoenix
  1. Shield of Saphery
  2. Kindleflame
  3. Metalshifting
  4. Roiling Skies
  5. Life Bloom
  6. Smoke & Mirrors
  7. Life-Leeching
  8. Wild Heart
  9. Exorcism
  10. Manifold Sorcery
  1. Inspiring Presence
  2. Militia Master
  3. Bow Master
  4. Cavalry Master
  5. Vanguard Master
  6. Sky Master
  7. Master Strategist
  8. Rally!
  9. Immovable Force
  10. Favourable Winds
  11. Silver Torrent
  12. Heart of the Flame
  13. Stand Your Ground!
  1. Route Marcher
  2. Iron Disciplinarian
  3. Merchant Lord
  4. Bonded Service
  5. Wary
  6. Draftmaster
  7. Lightning Strike
  8. Quartermaster
  9. Elven Healing
  10. Elven Scholar
  11. Renowned & Feared

Every version of Teclis

3 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
High ElvesWizard Lord3,68811585363628280151,000250wh2_main_hef_cha_teclis_0
High ElvesWizard Lord4,18415085843628280351,300337wh2_main_hef_cha_teclis_1
High ElvesWizard Lord6,906150851204640460582,200550wh2_dlc15_hef_cha_teclis_2

Who can field it

  • Lothern

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.