Health
80 per model
6,400
top 44% of class
Armour
30
bottom 41% of class
Leadership
72
top 22% of class
Speed
40
top 25% of class
Melee attack
36
top 17% of class
Melee defence
22
bottom 32% of class
Weapon strength
22 base + 10 armour-piercing
32
top 31% of class
Charge bonus
10
top 45% of class
Ranged
Range
180 m
top 18% of class
Ammunition
20
bottom 32% of class
Missile damage
18 base + 4 AP
22
bottom 49% of class
Reload time
11 s
bottom 44% of class
Damage per 10 s
20
bottom 42% of class
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Fire Whilst Moving
This unit can fire while on the move.

Stalk
This unit can move hidden in any terrain.
Abilities
Martial ProwessAugment · +2 Melee Attack, +12 Melee DefencepassiveMartial ProwessAugment+2 Melee Attack+12 Melee DefencePassiveHigh Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
Who can field it
- Lothern
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.