Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Deathmaster Snikch unit card

Deathmaster Snikch

Lord· Lord· 1 model at Ultra size

Health

3,920

bottom 9% of class

Armour

30

bottom 12% of class

Leadership

70

bottom 10% of class

Speed

54

bottom 37% of class

Melee attack

70

top 7% of class

Melee defence

50

top 31% of class

Weapon strength

160 base + 300 armour-piercing

460

top 31% of class

Charge bonus

60

top 29% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Stalk

    This unit can move hidden in any terrain.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Deathmaster's SigilHex · Good against armouractive
  • Concealment BombsHiding · Effective when flanking, Target is hiddenactive
  • Scurry Away!Augment · +10% Speedpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • SlipperyAugment · +25% Speed, +24 Melee Defenceactive

Defeat trait

Beat Deathmaster Snikch in battle and your lord can earn the trait

Deathmaster by Nature

  • Hero action success chance: +4% (local region)
  • Attribute: Stalk

It would appear that the Eshin's infamous Chief Assassin has been decisively defeated, the victim of his own malice.

All legendary lord defeat traits

Deathmaster Snikch skill tree

50 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Expert Thief
  2. Rat-Fu
  3. Sneaky
  4. Tricksy
  5. Slippery
  6. From the Shadows
  7. Army of Renown
  8. Mentor
  1. Jump-Scare
  2. Scurry Fast-Quick
  3. Conceal-Hide Them
  4. Contract Loopholes
  5. Just Dodge It
  6. Sabotage & Unrest
  1. Tail Weapon
  2. Ruin & Decay
  3. Thick-Skinned
  4. Blade Master
  5. Indomitable
  6. Verminous Valour
  7. Wound-Maker
  8. Scarred Veteran
  9. Blade Shield
  10. Expeditious Endeavour
  11. Deathmaster's Sigil
  1. Inspiring Presence
  2. Pack Leader
  3. Infiltrator
  4. Blastmaster
  5. Respected & Feared
  6. Moulder Knowledge
  7. Engineering Skill
  8. Rally!
  9. Whip-Smart
  10. Gutter-Wise
  11. Warp-Smart
  12. Mutagenic Elixirs
  13. Stand or Die!
  1. Route Marcher
  2. Looter
  3. Ancient Cunning
  4. Bonded Service
  5. Dictatorial
  6. Corruptive
  7. Draftmaster
  8. Lightning Strike
  9. Quartermaster
  10. Wary
  11. "Miiine All Miiine!"
  12. Renowned & Feared

Who can field it

  • Clan Mors

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.