Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Tehenhauin unit card

Tehenhauin

Lord· Lord· 1 model at Ultra size

Health

4,348

bottom 25% of class

Armour

75

top 49% of class

Leadership

85

top 12% of class

Speed

46

bottom 32% of class

Melee attack

55

top 34% of class

Melee defence

45

top 46% of class

Weapon strength

120 base + 280 armour-piercing

400

bottom 36% of class

Charge bonus

40

bottom 36% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Contact Effects

    Entities with this attribute ignore the effects of enemy contact effects such as Poison

Abilities

  • Focus InstinctsAugment (Area)active
  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Arcane ConduitAugment of the Windspassive
  • Stand Your Ground!Augment (Area) · +24 Melee Defence, +16 Leadershipactive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Lore of magic

Defeat trait

Beat Tehenhauin in battle and your lord can earn the trait

Prophet of Doom

  • Casualties captured post-battle: +15% (Lord's army)
  • Attrition: -25% casualties suffered from all attrition (Lord's army)

"Ha! For all his power, the Prophet couldn't foresee his own demise..."

All legendary lord defeat traits

Tehenhauin skill tree

61 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Horned One
  2. Ripperdactyl
  3. Ancient Stegadon (Engine of the Gods)
  4. Agility of the Lizard
  5. Protection of the Old Ones
  6. Army of Renown
  7. Mentor
  1. Fanatic
  2. Prophecy of Eradication
  3. Disciples of Sotek
  4. Tide of Sotek
  5. Promises of Reconstruction
  6. Sotek's Gifted
  7. Reverence
  8. Enlighten
  1. Predatory Fighter
  2. Enforcer of Order
  3. Thick-Skinned
  4. Blade Master
  5. Indomitable
  6. Foe-Seeker
  7. Wound-Maker
  8. Scarred Veteran
  9. Blade Shield
  10. Expeditious Endeavour
  11. Deadly Onslaught
  1. Wyssan's Wildform
  2. Wild Heart
  3. Flock of Doom
  4. Pann's Impenetrable Pelt
  5. The Amber Spear
  6. Evasion
  7. The Curse of Anraheir
  8. Transformation of Kadon
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Inspiring Presence
  2. Proud Warrior
  3. Skirmisher
  4. Swift Rider
  5. Sacred Guardian
  6. Hunt Leader
  7. Beast Driver
  8. Rally!
  9. Jungle Dominion
  10. Spawn-Kin
  11. Soul Bound
  12. Epicentrist
  13. Stand Your Ground!
  1. Route Marcher
  2. Iron Disciplinarian
  3. Fervent
  4. Bonded Service
  5. Ancient Cunning
  6. Draftmaster
  7. Lightning Strike
  8. Geomantic Sustenance
  9. Wary
  10. Gifts of the Jungle
  11. Renowned & Feared

Every version of Tehenhauin

4 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
LizardmenLord4,34817585465545400401,000250wh2_dlc12_lzd_cha_tehenhauin_0
LizardmenLord4,956110085785545420701,300325wh2_dlc12_lzd_cha_tehenhauin_1
LizardmenLord4,95617585905545440551,500375wh2_dlc12_lzd_cha_tehenhauin_2
LizardmenLord10,116113085502632480702,100525wh2_dlc12_lzd_cha_tehenhauin_3

Who can field it

  • Hexoatl

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.