Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Dechala, the Denied One unit card

Dechala, the Denied One

Lord· Lord· 1 model at Ultra size

Health

6,808

top 22% of class

Armour

shield blocks 40% of frontal missiles

15

bottom 1% of class

Leadership

85

top 12% of class

Speed

75

bottom 48% of class

Melee attack

69

top 7% of class

Melee defence

60

top 9% of class

Weapon strength

220 base + 330 armour-piercing, +30 vs infantry

550

top 5% of class

Charge bonus

45

bottom 44% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Devastating Flanker

    Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Mark of Slaanesh

    A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Dance of DestructionAugment · +36 Melee Attack, +25% Armour-Piercing Weapon Damage…active
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Dechala, the Denied One skill tree

60 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Hates Khorne
  2. Elven Hatred
  3. Supple & Spry
  4. Otherworldly Reflexes
  5. Devoted Monstrosities
  6. Paradise of Pleasure
  7. Army of Renown
  8. Mentor
  1. The Praise of Slaanesh
  2. The Tainted Cup
  3. Daggerdance
  4. The Wages of Sin
  5. Whirlwind of Pleasure
  6. Mistress of Suffering
  1. Rapid Ruination
  2. Devastating Charge
  3. Thick-Skinned
  4. Hard to Hit
  5. Deadly Blade
  6. Foe-Seeker
  7. Wound-Maker
  8. Scarred Veteran
  9. Indomitable
  10. Blade Shield
  11. Deadly Onslaught
  1. Dominating Presence
  2. Daemonic Inspiration
  3. Hellish Stride
  4. Gratifying Charge
  5. Princely Chariots
  6. Frenzied Revelry
  7. Such Sights to Show You
  8. Glamour of Slaanesh
  9. Acolytes of Hedonism
  10. Connoisseurs of Delight
  11. Killer's Kiss
  12. Secret Keeper
  13. Allure of Slaanesh
  1. Route Marcher
  2. Route Marcher
  3. Despoilers
  4. Serve or Die
  5. Serve or Die
  6. Slaves to Excess
  7. Devoted of Chaos
  8. Despoilers
  9. Ruination
  10. Corruption
  11. Unholy Resilience
  12. Draftmaster
  13. Lightning Strike
  14. Lightning Strike
  15. Foetid Gallipot
  16. Drawn to Decadence
  17. Blessed by Evil
  18. Relentless Advance
  19. Premonition
  20. Promise of Perfection
  21. Dark Seducer
  22. Renowned & Feared

Who can field it

  • Seducers of Slaanesh

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.