Dechala, the Denied One skill tree & build planner
SlaaneshLegendary lordUnit stats
48 skills, up to rank 50. Tap a skill for a point; long-press, right-click or − takes it back. The mount, items and stat card are under the tree.
Character
- Hates KhorneUnlocks at rank 7 · Starting skillMelee attack: +10 when fighting against Khornate factionsWeapon strength: +15% when fighting against Khornate factionsThis obsession with murder is just cheap, mindless bloodlust of the basest kind. To the servants of Slaanesh, there's so much more to life… and to death too, of course.
- Elven HatredStarting skillWeapon strength: +15% when fighting against ElvesBonus vs Infantry: +20 when fighting against ElvesMelee attack: +14 when fighting against ElvesPowerful Slaaneshi servants are often drawn to the Elves' poise and nobility, ripe for corruption. But Dechala's irrational mixture of hatred and fascination for them is *especially* volatile.
- Supple & SpryUnlocks at rank 7Missile resistance: 10%This one’s writhing form can slowly caress and tease, but also move like lightning when required, knocking a projectile from the air or batting it back at the foe.
- Otherworldly ReflexesUnlocks at rank 14Attribute: 360 Missile BlockSwatting away hurtling missiles is what Slaaneshi grace is particularly well-suited to. Even more so for those endowed with more than the usual single pair of hands.
- Devoted MonstrositiesUnlocks at rank 16Melee attack: +6 for Champions of Slaanesh units (Lord's army)Vigour loss reduction: -33% for Champions of Slaanesh units (Lord's army)Weapon strength: +15% for Champions of Slaanesh units (Lord's army)The Dark Prince's form-altering gifts can sometimes crush the vanity of His aspirants, ironically dooming them to failure. Few take as much pride in them as Dechala and her champions.
- Army of RenownUnlocks at rank 10 · 3 levelsLevel 1 · free at rank 10Regiments of Renown army capacity: +2 (own army)Level 2 · free at rank 20Regiments of Renown army capacity: +4 (own army)Level 3 · free at rank 30Regiments of Renown army capacity: +6 (own army)If their renown does them justice, they will be fit to serve one whose fame they will never outstrip.
- MentorUnlocks at rank 30 · 3 levelsLevel 1Character experience gain: +20% (Heroes in Lord's army)Character will share +15% of experience earned between all other active LordsLevel 2 · rank 40Character experience gain: +35% (Heroes in Lord's army)Character will share +30% of experience earned between all other active LordsLevel 3 · rank 50Character experience gain: +50% (Heroes in Lord's army)Character will share +50% of experience earned between all other active LordsHaving learned much in their long years of service, this character now turns their attention to training others.
- The Praise of SlaaneshUnlocks at rank 12Passive ability: "Wayfarer"Slaanesh corruption: +3 (local province)Campaign movement range: +10%The Dark Prince's servants are eternally bound to His whims. Those same whims, at times, dictate that He simply... set them loose. So it is with his favoured servant, Dechala.
- The Tainted CupEnables Eroding Poison attacks for Marauder, Marauder Horsemen, Hellstriders and Chariot of Slaanesh units (Lord's army)Enables Eroding Poison attacksReplaces Poison attacksArmour-piercing weapon damage: +60Requires: The Praise of SlaaneshDechala spins effortlessly amidst her poisoned, stumbling foes, weapons dropping from their nerveless fingers, hearts giving out in sheer despair.
- DaggerdanceAbility: "Daggerdance"Attribute: Unyielding AssaultMelee defence: +6Requires: The Praise of SlaaneshA hypnotising gyre of flashing blades too fast to follow, denying any desperate attack and inspiring Dechala's followers to feats of battlefield grace to win their mistress' favour.
- The Wages of SinMelee attack: +6 for Marauder, Marauder Horsemen, Hellstriders and Chariot of Slaanesh units (Lord's army)Melee defence: +6 for Marauder, Marauder Horsemen, Hellstriders and Chariot of Slaanesh units (Lord's army)Attribute: Immune to Contact Effects for Marauder, Marauder Horsemen, Hellstriders and Chariot of Slaanesh units (Lord's army)Requires: The Praise of SlaaneshThere is no kind of pain and excess the Tormentors can inflict on their foes that they haven't already inflicted upon themselves, for sport.
- Whirlwind of PleasureAbility: "Whirlwind of Pleasure"Charge bonus: +25Vigour loss reduction: -33%Requires: The Praise of SlaaneshWhether sinuously squeezing the life out of her thralls or rushing gleefully into the fray, Dechala revels in her feats of pain and misery.
- Mistress of SufferingPassive ability: "Rage" for all non-Daemonic units (Rank 7 and above) (Lord's army)Upkeep: -10% for non-Daemonic units (Lord's army)Casualties captured post-battle: +100%Enemy leadership: -4 (local region)Requires: 3 skill points across The Tainted Cup, Daggerdance, The Wages of Sin, Whirlwind of PleasureWhile Dechala's captives-to-be have nightmares of the suffering to come, her devoted followers dream of its embrace, and willingly forgo comfort and safety on and off the battlefield.
- Rapid RuinationSpeed: +12%Swift flashes of an agile form and razor-sharp blades are all this Daemon Lord's victims see of him, but by then it's already far, far too late.
- Devastating Charge2 levelsLevel 1Charge bonus: +15Level 2Charge bonus: +30Requires: Rapid RuinationSome creatures charge home with such fury that the very ground shakes beneath their feet.
- Thick-Skinned2 levelsLevel 1Armour: +7Level 2Armour: +15Requires: Rapid RuinationCreatures with tough hides or some kind of natural armour are tough nuts to crack - even a powerful attack may fall foul of their thick-skin.
- Hard to Hit2 levelsLevel 1Melee defence: +6Level 2Melee defence: +12Requires: Rapid RuinationHand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day.
- Deadly Blade2 levelsLevel 1Melee attack: +6Level 2Melee attack: +12Requires: Rapid RuinationA deadly blade is especially lethal when in the hands of this master death-maker, killer and slaughterer!
- Foe-SeekerAbility: "Foe-Seeker"Requires: 4 skill points across Devastating Charge, Thick-Skinned, Hard to Hit, Deadly BladeFrom one bloodied, lifeless corpse to the next, this one is always looking for the next adversary to best.
- Wound-Maker2 levelsLevel 1Weapon strength: +10%Level 2Weapon strength: +20%Requires: Foe-SeekerSuch is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death.
- Scarred Veteran2 levelsLevel 1Hit points: +7%Level 2Hit points: +15%Requires: Foe-SeekerThe scars on this storied warrior reveal a veteran of many battles, a being not easy to kill and one worthy of respect and fear.
- Indomitable2 levelsLevel 1Leadership: +6Level 2Leadership: +12Requires: Foe-SeekerThe iron will and indomitable presence of this leader ensures their followers remain steadfast when facing peril.
- Blade Shield2 levelsLevel 1Melee defence: +6Level 2Melee defence: +12Requires: Foe-SeekerA blade that sings in defence will not let its wielder be penetrated.
- Deadly OnslaughtAbility: "Deadly Onslaught"Requires: 4 skill points across Wound-Maker, Scarred Veteran, Indomitable, Blade ShieldThe war is endless. The cycle of charging, clashing, and bloody hand-to-hand fighting is without end. It will never stop.
Battle
- Dominating PresenceUnit experience gain per turn: +75 (Lord's army)Character's aura leadership effect: +5A Chaos Lord dominates – lesser beings cringe from a being that is so intently under scrutiny from the Dark Gods.
- Daemonic Inspiration3 levelsLevel 1Melee attack: +4 for Forsaken of Slaanesh, Daemonettes of Slaanesh and Exalted Daemonettes of Slaanesh units (Lord's army)Level 2Charge bonus: +6 for Forsaken of Slaanesh, Daemonettes of Slaanesh and Exalted Daemonettes of Slaanesh units (Lord's army)Melee attack: +4 for Forsaken of Slaanesh, Daemonettes of Slaanesh and Exalted Daemonettes of Slaanesh units (Lord's army)Level 3Charge bonus: +8 for Forsaken of Slaanesh, Daemonettes of Slaanesh and Exalted Daemonettes of Slaanesh units (Lord's army)Melee attack: +6 for Forsaken of Slaanesh, Daemonettes of Slaanesh and Exalted Daemonettes of Slaanesh units (Lord's army)Requires: Dominating PresenceEven the Children of Slaanesh can be inspired to ever greater depths of depravity.
- Hellish Stride3 levelsLevel 1Speed: +6% for Chaos Warriors of Slaanesh, Chosen of Slaanesh, Marauders of Slaanesh, Slaangors, Devotees of Slaanesh and Hellstriders of Slaanesh units (Lord's army)Level 2Armour: +4 for Chaos Warriors of Slaanesh, Chosen of Slaanesh, Marauders of Slaanesh, Slaangors, Devotees of Slaanesh and Hellstriders of Slaanesh units (Lord's army)Speed: +6% for Chaos Warriors of Slaanesh, Chosen of Slaanesh, Marauders of Slaanesh, Slaangors, Devotees of Slaanesh and Hellstriders of Slaanesh units (Lord's army)Level 3Armour: +8 for Chaos Warriors of Slaanesh, Chosen of Slaanesh, Marauders of Slaanesh, Slaangors, Devotees of Slaanesh and Hellstriders of Slaanesh units (Lord's army)Speed: +8% for Chaos Warriors of Slaanesh, Chosen of Slaanesh, Marauders of Slaanesh, Slaangors, Devotees of Slaanesh and Hellstriders of Slaanesh units (Lord's army)Requires: Dominating PresenceThe warriors of Slaanesh waste no time in hunting down their victims, for the heady delight of the kill is as addictive as it is exhilarating.
- Gratifying Charge3 levelsLevel 1Charge bonus: +12% for Seekers of Slaanesh, Chaos Knights of Slaanesh, Heartseekers of Slaanesh and Pleasureseekers units (Lord's army)Level 2Charge bonus: +15% for Seekers of Slaanesh, Chaos Knights of Slaanesh, Heartseekers of Slaanesh and Pleasureseekers units (Lord's army)Weapon strength: +12% for Seekers of Slaanesh, Chaos Knights of Slaanesh, Heartseekers of Slaanesh and Pleasureseekers units (Lord's army)Level 3Charge bonus: +18% for Seekers of Slaanesh, Chaos Knights of Slaanesh, Heartseekers of Slaanesh and Pleasureseekers units (Lord's army)Weapon strength: +16% for Seekers of Slaanesh, Chaos Knights of Slaanesh, Heartseekers of Slaanesh and Pleasureseekers units (Lord's army)Requires: Dominating PresenceAtop their powerful beasts of Slaanesh, the Seekers dart across the field of battle, cutting through their foes with devastating precision.
- Princely Chariots3 levelsLevel 1Melee attack: +6 for Seeker Chariots, Chaos Chariot, Exalted Seeker Chariot and Hellflayers units (Lord's army)Level 2Weapon strength: +10% for Seeker Chariots, Chaos Chariot, Exalted Seeker Chariot and Hellflayers units (Lord's army)Melee attack: +7 for Seeker Chariots, Chaos Chariot, Exalted Seeker Chariot and Hellflayers units (Lord's army)Level 3Weapon strength: +15% for Seeker Chariots, Chaos Chariot, Exalted Seeker Chariot and Hellflayers units (Lord's army)Melee attack: +8 for Seeker Chariots, Chaos Chariot, Exalted Seeker Chariot and Hellflayers units (Lord's army)Requires: Dominating PresenceThere's little to do against the advance of a bladed chariot but to be ground beneath its heavy, bloodstained wheels.
- Frenzied Revelry3 levelsLevel 1Charge bonus: +12% for Chaos Furies, Spawn of Slaanesh, Marauder Horsemen, Champions of Slaanesh and Fiends of Slaanesh units (Lord's army)Level 2Charge bonus: +15% for Chaos Furies, Spawn of Slaanesh, Marauder Horsemen, Champions of Slaanesh and Fiends of Slaanesh units (Lord's army)Speed: +8% for Chaos Furies, Spawn of Slaanesh, Marauder Horsemen, Champions of Slaanesh and Fiends of Slaanesh units (Lord's army)Level 3Charge bonus: +18% for Chaos Furies, Spawn of Slaanesh, Marauder Horsemen, Champions of Slaanesh and Fiends of Slaanesh units (Lord's army)Speed: +12% for Chaos Furies, Spawn of Slaanesh, Marauder Horsemen, Champions of Slaanesh and Fiends of Slaanesh units (Lord's army)Requires: Dominating PresenceThe minions of the Dark Prince carry out frenzied slaughter in his name. Their victims' abject despair is but a delicious feast for their master.
- Such Sights to Show You3 levelsLevel 1Melee attack: +4 for Keeper of Secrets, Chaos Warshrine of Slaanesh, Preyton and Soul Grinder (Slaanesh) units (Lord's army)Level 2Melee attack: +4 for Keeper of Secrets, Chaos Warshrine of Slaanesh, Preyton and Soul Grinder (Slaanesh) units (Lord's army)Weapon strength: +8% for Keeper of Secrets, Chaos Warshrine of Slaanesh, Preyton and Soul Grinder (Slaanesh) units (Lord's army)Level 3Melee attack: +6 for Keeper of Secrets, Chaos Warshrine of Slaanesh, Preyton and Soul Grinder (Slaanesh) units (Lord's army)Weapon strength: +12% for Keeper of Secrets, Chaos Warshrine of Slaanesh, Preyton and Soul Grinder (Slaanesh) units (Lord's army)Requires: Dominating PresencePleasure and pain sit on either side of a fine-edged blade, and the greatest of Slaanesh's servants delve eagerly into both extremes.
- Glamour of SlaaneshPassive ability: "Glamour of Slaanesh"Requires: 6 skill points across Daemonic Inspiration, Hellish Stride, Gratifying Charge, Princely Chariots, Frenzied Revelry, Such Sights to Show You
- Acolytes of HedonismLeadership: +5 for Chaos Warriors of Slaanesh, Chosen of Slaanesh, Marauders of Slaanesh, Daemonettes of Slaanesh, Slaangors, Devotees of Slaanesh and Exalted Daemonettes of Slaanesh units (Rank 7 and above) (Lord's army)Melee defence: +5 for Chaos Warriors of Slaanesh, Chosen of Slaanesh, Marauders of Slaanesh, Daemonettes of Slaanesh, Slaangors, Devotees of Slaanesh and Exalted Daemonettes of Slaanesh units (Rank 7 and above) (Lord's army)Physical resistance: 10% for Chaos Warriors of Slaanesh, Chosen of Slaanesh, Marauders of Slaanesh, Daemonettes of Slaanesh, Slaangors, Devotees of Slaanesh and Exalted Daemonettes of Slaanesh units (Rank 7 and above) (Lord's army)Requires: Glamour of SlaaneshThe endless pursuit of hedonistic delights further corrupts even the most depraved of creatures.
- Connoisseurs of DelightLeadership: +5 for Hellstriders of Slaanesh, Knights of Slaanesh, Seekers of Slaanesh, Forsaken of Slaanesh, Pleasureseekers and Heartseekers of Slaanesh units (Rank 7 and above) (Lord's army)Melee attack: +7 for Hellstriders of Slaanesh, Knights of Slaanesh, Seekers of Slaanesh, Forsaken of Slaanesh, Pleasureseekers and Heartseekers of Slaanesh units (Rank 7 and above) (Lord's army)Missile resistance: 15% for Hellstriders of Slaanesh, Knights of Slaanesh, Seekers of Slaanesh, Forsaken of Slaanesh, Pleasureseekers and Heartseekers of Slaanesh units (Rank 7 and above) (Lord's army)Requires: Glamour of SlaaneshThe true veterans of battle exude an aura of rapturous fulfilment, dulling the senses of their lessers.
- Killer's KissCharge bonus: +15% for Seeker Chariots, Exalted Seeker Chariot, Chaos Chariot, Marauder Horsemen and Hellflayers units (Rank 7 and above) (Lord's army)Missile resistance: 15% for Seeker Chariots, Exalted Seeker Chariot, Chaos Chariot, Marauder Horsemen and Hellflayers units (Rank 7 and above) (Lord's army)Speed: +10% for Seeker Chariots, Exalted Seeker Chariot, Chaos Chariot, Marauder Horsemen and Hellflayers units (Rank 7 and above) (Lord's army)Requires: Glamour of SlaaneshThe kiss of a lover, or the kiss of a blade – the decadence's Devotees will have you begging for both!
- Secret KeeperBonus vs Infantry: +7 for Chaos Furies, Spawn of Slaanesh, Fiends of Slaanesh, Soul Grinder, Chaos Warshrine, Champions of Slaanesh, Preyton and Keeper of Secrets units (Rank 7 and above) (Lord's army)Leadership: +5 for Chaos Furies, Spawn of Slaanesh, Fiends of Slaanesh, Soul Grinder, Chaos Warshrine, Champions of Slaanesh, Preyton and Keeper of Secrets units (Rank 7 and above) (Lord's army)Melee defence: +5 for Chaos Furies, Spawn of Slaanesh, Fiends of Slaanesh, Soul Grinder, Chaos Warshrine, Champions of Slaanesh, Preyton and Keeper of Secrets units (Rank 7 and above) (Lord's army)Requires: Glamour of SlaaneshThere is no end to the power a being holds once it can tug at your wildest fantasies and twist your darkest fears.
- Allure of SlaaneshReplaces: "Glamour of Slaanesh"Passive ability: "Allure of Slaanesh"Requires: a point in any of Acolytes of Hedonism, Connoisseurs of Delight, Killer's Kiss, Secret Keeper
Campaign
- Route MarcherCampaign movement range: +5%Those who know the land and its secrets will travel faster and further than the foes who don't.
- Serve or Die3 levelsLevel 1Recruitment cost: -5% (Lord's army)Level 2Recruitment cost: -10% (Lord's army)Level 3Recruitment cost: -15% (Lord's army)Requires: Route Marcher"You will serve me, wretch, or you will die, there is no other option."
- Slaves to Excess3 levelsLevel 1Casualties captured post-battle: +5%Level 2Casualties captured post-battle: +12%Level 3Casualties captured post-battle: +25%Requires: Route MarcherThe Perfect Prince can never have too many Devotees. It matters not one jot to Slaanesh whether they come to him willingly or are coerced into His worship.
- Despoilers3 levelsLevel 1Income from raiding: +10% (Lord's army)Income from sacking settlements: +5% (Lord's army)Level 2Income from raiding: +20% (Lord's army)Income from sacking settlements: +10% (Lord's army)Level 3Income from raiding: +30% (Lord's army)Income from sacking settlements: +15% (Lord's army)Requires: Route MarcherTo despoil, to corrupt and ruin, to break the mortals and take their gods from them - this is what Chaos wants.
- Corruption3 levelsLevel 1Slaanesh corruption: +1 (local province)Level 2Slaanesh corruption: +2 (local province)Level 3Slaanesh corruption: +4 (local province)Requires: Route MarcherWith the servants of Chaos comes the corruption – as the landscape twists, this one speeds the transformation.
- DraftmasterRecruit rank: +1 for all units (Lord's army)Local recruitment capacity: +1 (local province)Requires: 4 skill points across Serve or Die, Slaves to Excess, Despoilers, CorruptionSomeone has to ensure the numbers and quality of recruits remain high.
- Lightning Strike3 levelsLevel 1Enemy battle reinforcement time: +25%Battle reinforcement time: -10%Reinforcements supporting this army can have their arrival point adjusted by +250 metres without incurring any time penaltyLevel 2Enemy battle reinforcement time: +50%Battle reinforcement time: -20%Reinforcements supporting this army can have their arrival point adjusted by +600 metres without incurring any time penaltyLevel 3Enemy battle reinforcement time: +50%Battle reinforcement time: -30%Reinforcements supporting this army can have their arrival point adjusted by +1000 metres without incurring any time penaltyEnables lightning strike battles when reinforcements are presentRequires: Draftmaster"The time to strike is now!"
- Drawn to Decadence3 levelsLevel 1Upkeep: -3% (Lord's army)Level 2Upkeep: -6% (Lord's army)Level 3Upkeep: -9% (Lord's army)Requires: DraftmasterHaving given itself willingly to the service of Slaanesh, this force requires neither the carrot nor the stick to fight for Him though either one would no doubt be pleasurable!
- Relentless Advance3 levelsLevel 1Daemons Reforged: +3% chance for destroyed Daemonic units to be restored after battle (Lord's army)Attrition: -10% casualties suffered from all attrition (Lord's army)Level 2Daemons Reforged: +6% chance for destroyed Daemonic units to be restored after battle (Lord's army)Attrition: -20% casualties suffered from all attrition (Lord's army)Level 3Daemons Reforged: +10% chance for destroyed Daemonic units to be restored after battle (Lord's army)Attrition: -30% casualties suffered from all attrition (Lord's army)Requires: DraftmasterBattles can be lost, but can the war ever really be won? The advance of Ruin can never truly be halted once and for all.
- Promise of Perfection3 levelsLevel 1Seduce Units budget: +10% (Lord's army)Casualty replenishment rate: +2% (Lord's army)Level 2Seduce Units budget: +25% (Lord's army)Casualty replenishment rate: +4% (Lord's army)Level 3Seduce Units budget: +50% (Lord's army)Casualty replenishment rate: +6% (Lord's army)Requires: DraftmasterThe Prince of Pleasure whispers in the ears of all, pulling at the threads of their every deviant desire.
- Renowned & FearedEnemy Hero action success chance: -10%Hero self-defence: +25% chance of wounding aggressorsCampaign movement range: +5%Recruit rank: +1 for all units (Lord's army)Upkeep: -8% (Lord's army)Requires: 4 skill points across Lightning Strike, Promise of Perfection, Drawn to Decadence, Relentless AdvanceThis Lord's many deeds - both on and off the battlefield - have brought them renown among their allies and made them feared by their enemies.
Items
- Weapon0/2
- Armour
- Talisman
- Enchanted item
- Follower or banner0/2
Items this character can carry: its race's (or any race's), its kind of character, and the ones made for it; an item only some factions get is left out for a legendary lord of another faction and marked “… only” for everyone else. The arcane item slot is for spellcasters (Dwarf characters carry three Character Runes there); followers and banners share two ancillary slots.
Stats of this build
Dechala, the Denied One · base + skills + items; no techs, buffs, campaign or battle-context effects (vs a race, at sea…).
| Stat | Base | Build |
|---|---|---|
| Health | 6,808 | 6,808 |
| Armour | 15 | 15 |
| Leadership | 85 | 85 |
| Speed | 75 | 75 |
| Melee attack | 69 | 69 |
| Melee defence | 60 | 60 |
| Weapon strength | 550 | 550 |
| … armour-piercing | 330 | 330 |
| Charge bonus | 45 | 45 |
| Bonus vs infantry | 30 | 30 |
| Missile block chance | 40 | 40 |
| Ward save % | 0 | 0 |
| Physical resistance % | 20 | 20 |
| Missile resistance % | 0 | 0 |
| Spell resistance % | 0 | 0 |
| Fire resistance % | 0 | 0 |
| Magical attacks | Yes | Yes |
| Flaming attacks | No | No |
All effects of this build
- Melee attack: +10 when fighting against Khornate factions
- Weapon strength: +15% when fighting against Khornate factions
- Weapon strength: +15% when fighting against Elves
- Bonus vs Infantry: +20 when fighting against Elves
- Melee attack: +14 when fighting against Elves
Skills and items; like lines are added up, and a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0.4, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included. A skill after a group of skills (SUBSET_REQUIRED) opens once the skill points character_skill_nodes.required_num_parents asks for are spent in that group, in any mix — the game's “Available after spending N skill points in the previous group”; each REQUIRED skill needs a point.
