Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Pleasureseekers unit card

Pleasureseekers

Melee cavalry· Monstrous Cavalry· Tier 4· 32 models at Ultra size

Health

228 per model

7,296

top 26% of class

Armour

shield blocks 20% of frontal missiles

30

bottom 20% of class

Leadership

70

bottom 44% of class

Speed

100

top 5% of class

Melee attack

46

top 7% of class

Melee defence

51

top 7% of class

Weapon strength

16 base + 44 armour-piercing

60

top 9% of class

Charge bonus

60

top 25% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Devastating Flanker

    Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • Feasting on FearRegeneration · Effect intensity increases by each enemy unit in range with leadership wavering or lower., Replenishes hit points of combatantspassive

Who can field it

  • Legion of Chaos
  • Seducers of Slaanesh
  • Warhost of the Apocalypse

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_dlc27_sla_cav_pleasureseekers_dechala).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.