Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Taurox the Brass Bull unit card

Taurox the Brass Bull

Lord· Lord· 1 model at Ultra size

Comes with The Silence & The Fury(Warhammer II)

Skill tree →Duel it in the combat calculator →

Taurox the Brass Bull is a legendary lord of Beastmen, leading Slaughterhorn Tribe at the start of a campaign: 7,368 HP, armour 130, melee attack 53, melee defence 47, weapon strength 500. It costs 1,500 in multiplayer. It comes with The Silence & The Fury. Beating this lord in battle can earn the defeat trait Brass Bull, Glass Jaw. Unit key wh2_dlc17_bst_cha_taurox_the_brass_bull_0. Patch 9.0.4, from the game's data tables.

Health

7,368

top 19% of class

Armour

130

top 1% of class

Leadership

80

top 38% of class

Speed

64

bottom 41% of class

Melee attack

53

top 35% of class

Melee defence

47

top 35% of class

Weapon strength

125 base + 375 armour-piercing

500

top 16% of class

Charge bonus

54

top 32% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

Abilities

  • BloodbeastExplosion · Causes fire damage, Good against armour…active
  • Brass BodyAugment · +24 Melee Defence, +40% Damage Resistanceactive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Slaughterer's CallAugment (Area) · +10% Charge Bonus, +8 Melee Attack…passive
  • BloodgreedAugment · +15% Charge Bonus, +16 Melee Attack…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Defeat trait

Beat Taurox the Brass Bull in battle and your lord can earn the trait

Brass Bull, Glass Jaw

  • Armour-piercing weapon damage: +20
  • Charge bonus: +15%

As it turns out, you don’t always need an immovable object to stop an unstoppable force.

All legendary lord defeat traits

Taurox the Brass Bull skill tree

52 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Taurox the Brass Bull's skills

  1. Fuelled by Blood
  2. Voice of the Dark Gods
  3. Gouge-Tusks
  4. Uncanny Senses
  5. Shadow Hide
  6. Army of Renown
  7. Mentor
  1. Favoured of the Skull Throne
  2. Juggernaut
  3. Drenched in Blood
  4. Titans of the Deep Forest
  5. Gorefeast
  6. Daemonic Vigour
  7. Bullish Mettle
  8. Herdlord
  9. Orgy of Slaughter
  10. Bloodcaller
  1. Primeval Rage
  2. Devastating Charge
  3. Thick-Skinned
  4. Primal Instincts
  5. Hatred of Man
  6. Banquet of Flesh
  7. Savage Beast
  8. Unnatural Thirst
  9. Indomitable
  10. Prized Horns
  11. Deadly Onslaught
  1. Presence of Morrslieb
  2. Fury of the Herd
  3. Leader of the Raucous Host
  4. Beastlord’s Spite
  5. Beastlord's Lash
  6. Hoofed Heavyweights
  7. Freakish Mutations
  8. Call of Violence
  9. Unrelenting Savagery
  10. Creatures of the Herd
  11. Bestial Butchers
  12. Mage Hunter
  13. Apocalyptic Vision
  1. Gargantuan Hooves
  2. Feasting Upon Man
  3. Blessed by Evil
  4. Foetid Gallipot
  5. Ruination
  6. Unholy Resilience
  7. Lightning Strike
  8. Corruption
  9. Gathering of Beasts
  10. Foul Premonitions
  11. Children of Chaos

Who can field it

  • Beastmen · Warherd of the One-Eye

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.