Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Settra the Imperishable unit card

Settra the Imperishable

Lord· Wizard Lord· 1 model at Ultra size

Health

5,196

top 45% of class

Armour

80

top 48% of class

Leadership

85

top 12% of class

Speed

31

bottom 2% of class

Melee attack

60

top 25% of class

Melee defence

55

top 17% of class

Weapon strength

140 base + 330 armour-piercing, +20 vs large

470

top 29% of class

Charge bonus

20

bottom 8% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • Unyielding WillAugment (Area) · +5 Melee Attack, +5 Melee Defencepassive
  • Wrath of PtraExplosion · Causes moderate magical & fire damage, Explosion does not affect friendly troops…active
  • The CurseDirect Damage (Area) · Activates automatically when conditions are met, Strong vs units with 25 or more entities…passive
  • DisintegratingDirect Damagepassive
  • CrumblingDirect Damagepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Lore of magic

Defeat trait

Beat Settra the Imperishable in battle and your lord can earn the trait

Settra the Perishable

  • Charge bonus: +15
  • Control: -3 (local enemy province)

As it turns out, the Imperishable is just as perishable as the rest of us…

All legendary lord defeat traits

Settra the Imperishable skill tree

63 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Skeletal Steed
  2. Khemrian Warsphinx
  3. Chariot of the Gods
  4. Returned in Madness
  5. Ancient Tyrant
  6. Embalmed in Elixir
  7. Ceremonial Bandages
  8. Restful Internment
  9. Army of Renown
  10. Mentor
  1. Ptra the Great Father
  2. Unyielding Will
  3. Conqueror of the Past
  4. Founder of Khemri
  5. Restless Minions
  6. Trampler of the Ages
  7. Immortal King of Nehekhara
  1. Indomitable Will
  2. Conqueror
  3. Blade Master
  4. Hard to Hit
  5. Indomitable
  6. Tombstrike
  7. Wound-Maker
  8. Full Plate Armour
  9. Devastating Charge
  10. Over My Dead Body
  11. Desertstrike
  1. Djaf's Incantation of Cursed Blades
  2. The Restless Dead
  3. Neru's Incantation of Protection
  4. Ptra's Incantation of Righteous Smiting
  5. Usirian's Incantation of Vengeance
  6. Evasion
  7. Usekhp's Incantation of Desiccation
  8. Sakhmet's Incantation of the Skullstorm
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Passage to the Soul Realm
  2. Arrows of Asaph
  3. Sun-Scorched Bones
  4. Elite Cavalrymen
  5. Master Charioteers
  6. Revered Stonemasonry
  7. Stone Sentinels
  8. Reanimate
  9. Blessing of the Asp
  10. Dune Rider
  11. Unfading Memory
  12. Ancient Stone
  13. Resurrect
  1. Route Marcher
  2. Iron Disciplinarian
  3. Sand Sweeper
  4. Soul Reaper
  5. Canopic Jar Hoarder
  6. Attend Me!
  7. Lightning Strike
  8. Imperishable
  9. All is Mine!
  10. The Dead Sand Sentinel
  11. Renowned & Feared

Every version of Settra the Imperishable

4 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Tomb KingsWizard Lord5,1961808531605547020——wh2_dlc09_tmb_cha_settra_0
Tomb KingsWizard Lord5,6041808576605547040——wh2_dlc09_tmb_cha_settra_1
Tomb KingsWizard Lord7,452111085844530500100——wh2_dlc09_tmb_cha_settra_2
Tomb KingsWizard Lord10,0161958568403849064——wh2_dlc09_tmb_cha_settra_3

Who can field it

  • Khemri

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.