Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Alith Anar unit card

Alith Anar

Lord· Lord· 1 model at Ultra size

Health

4,268

bottom 21% of class

Armour

40

bottom 20% of class

Leadership

80

top 37% of class

Speed

46

bottom 32% of class

Melee attack

65

top 15% of class

Melee defence

45

top 46% of class

Weapon strength

260 base + 140 armour-piercing

400

bottom 36% of class

Charge bonus

30

bottom 19% of class

Ranged

Range

300 m

top 5% of class

Ammunition

30

bottom 21% of class

Missile damage

100 base + 300 AP

400

top 5% of class

Reload time

11 s

top 12% of class

Damage per 10 s

364

top 44% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire while on the move.

Abilities

  • MisleadHiding · Creates an image of Alith Anar, Image does not cause damageactive
  • Darken the SkiesAugment (Area) · +20 Reload Skillpassive
  • Martial ProwessAugment · +2 Melee Attack, +12 Melee Defencepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • SlipperyAugment · +25% Speed, +24 Melee Defenceactive

Defeat trait

Beat Alith Anar in battle and your lord can earn the trait

Shadow’s Fall

  • Hero action cost: -15% (local region)
  • Hero action success chance: +10% (local region)

The reign of Anar is at an end; the Shadow King has stepped into the light for the final time.

All legendary lord defeat traits

Alith Anar skill tree

48 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Speed of Asuryan
  2. Ward of Loec
  3. Ward of Hoeth
  4. Infiltration
  5. No Rest for the Wicked
  6. Army of Renown
  7. Mentor
  1. Revenant
  2. Ruthless
  3. Sworn to Vengeance
  4. Spectre
  5. Renegade
  6. Shadow King
  1. Seeking Arrows
  2. Valour of Ages
  3. Deadeye
  4. Blade Master
  5. Indomitable
  6. Slippery
  7. Wound-Maker
  8. Hard to Hit
  9. Piercing Shots
  10. Expeditious Endeavour
  11. Volley of High Arrows
  1. Inspiring Presence
  2. Militia Master
  3. Bow Master
  4. Cavalry Master
  5. Vanguard Master
  6. Sky Master
  7. Master Strategist
  8. Loose!
  9. Immovable Force
  10. Favourable Winds
  11. Silver Torrent
  12. Heart of the Flame
  13. Darken the Skies
  1. Route Marcher
  2. Iron Disciplinarian
  3. Looter
  4. Bonded Service
  5. Wary
  6. Draftmaster
  7. Lightning Strike
  8. Quartermaster
  9. Elven Healing
  10. Ancient Cunning
  11. Renowned & Feared

Who can field it

  • Lothern

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.