Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Malus Darkblade unit card

Malus Darkblade

Lord· Lord· 1 model at Ultra size

Comes with The Shadow & The Blade(Warhammer II)

Skill tree →Duel it in the combat calculator →

Malus Darkblade is Dark Elves lord: 4,288 HP, armour 90, melee attack 60, melee defence 60, weapon strength 400. It costs 1,200 in the campaign and 1,600 in multiplayer. It comes with The Shadow & The Blade. Unit key wh2_dlc14_def_cha_malus_darkblade_0_mp. Patch 9.0.4, from the game's data tables.

Health

4,288

bottom 21% of class

Armour

90

top 38% of class

Leadership

85

top 13% of class

Speed

36

bottom 17% of class

Melee attack

60

top 25% of class

Melee defence

60

top 9% of class

Weapon strength

120 base + 280 armour-piercing

400

bottom 36% of class

Charge bonus

45

bottom 44% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • The Blood PriceAugment · +60% Armour-Piercing Weapon Damage, +60% Base Weapon Damage…active
  • The Daemon's CurseHex (Area) · -24 Melee Defence, -10 Leadership…active
  • Tz'arkanTransform · Innate abilities replaced, Possession causes health loss over time…active
  • Murderous ProwessAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Deadly OnslaughtAugment · +60% Charge Bonus, +25% Armour-Piercing Weapon Damage…active

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Malus Darkblade skill tree

52 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Malus Darkblade's skills

  1. Spite
  2. Sadistic
  3. Eternal Hatred
  4. Beast Tamer
  5. Ward of Khaine
  6. Ward of Hekarti
  7. Army of Renown
  8. Mentor
  1. The Waking
  2. Pain Tolerance
  3. Lying in Wait
  4. The Slumber
  5. Avatar of Terror
  6. Supernatural Tissue
  7. Cold Heart
  8. Drachau Tyrant
  9. Contempt & Hatred
  1. Sea Dragon Cloak
  2. Devastating Charge
  3. Hard to Hit
  4. Blade Master
  5. Indomitable
  6. Foe-Seeker
  7. Wound-Maker
  8. Full Plate Armour
  9. Blade Shield
  10. Expeditious Endeavour
  11. Deadly Onslaught
  1. Inspiring Presence
  2. Line Breaker
  3. Sheafmaster
  4. Raid Leader
  5. Lash Master
  6. Knight Lord
  7. Slaughterlord
  8. Strength Through Spite
  9. Cull the Unworthy
  10. Ravager Rewards
  11. Favour the Fortunate
  12. Confer Bloodlust
  13. Kindle the Fury
  1. Route Marcher
  2. Iron Disciplinarian
  3. Dreaded Slaver
  4. Serve or Die
  5. Infamous Raider
  6. Draftmaster
  7. Lightning Strike
  8. Quartermaster
  9. Fleeting Shadow
  10. Elven Healing
  11. Renowned & Feared

Every version of Malus Darkblade

2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Dark ElvesLord4,28819085366060400451,200300wh2_dlc14_def_cha_malus_darkblade_0_mp
Dark ElvesLord4,980111085686060450651,200300wh2_dlc14_def_cha_malus_darkblade_1_mp

Who can field it

  • Dark Elves · Naggarond

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 2 summoned or scripted copies of this unit that no building or mercenary pool recruits (wh2_dlc14_def_cha_malus_darkblade_0, wh2_dlc14_def_cha_malus_darkblade_1).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.