Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Sayl the Faithless unit card

Sayl the Faithless

Lord· Wizard Lord· 1 model at Ultra size

Health

4,030

bottom 10% of class

Armour

30

bottom 12% of class

Leadership

75

bottom 31% of class

Speed

33

bottom 6% of class

Melee attack

43

bottom 36% of class

Melee defence

36

bottom 32% of class

Weapon strength

270 base + 110 armour-piercing

380

bottom 33% of class

Charge bonus

15

bottom 4% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • NightmawWind · Good against armour, Small, forward-moving area of effect…active
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Fight or Die!Augment (Area) · +24 Melee Attack, +16 Leadershipactive
  • RageAugment · +5 Melee Attack, +8 Leadership…passive
  • Arcane ConduitAugment of the Windspassive

Sayl the Faithless skill tree

55 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Norscan Warhorse
  2. Marauder Chariot
  3. wh3_dlc27_skill_nor_sayl_mount_war_mammoth_warshrine
  4. Voice of the Dark Gods
  5. Leader of the Dolgan
  6. Ardent Abominations
  7. Dreadful Master
  8. Eye of the Gods
  9. Hardened Monstrosities
  10. Aura of Chaos
  11. Army of Renown
  12. Mentor
  1. Backstabbing Sorcery
  2. Imbued Durability
  3. Fused with Dark Magic
  4. Empower & Exploit
  5. Motivation Through Fear
  6. Twisted Seer of the Wastes
  1. The Enfeebling Foe
  2. Roiling Skies
  3. Smoke & Mirrors
  4. Wind Blast
  5. The Penumbral Pendulum
  6. Urannon's Thunderbolt
  7. Evasion
  8. Okkam's Mindrazor
  9. Chain Lightning
  10. Earthing
  11. Magical Reserves
  12. Arcane Conduit
  1. Dominating Presence
  2. Fearsome Warriors
  3. Beast Slayers
  4. Unnatural Selection
  5. Frostbitten
  6. Hail of Teeth
  7. Monsters of the North
  8. Rally!
  9. Champions of the North
  10. Hardened Hunters
  11. Icy Wrath
  12. Hulks of Death
  13. Stand or Die!
  14. Fight or Die!
  1. Route Marcher
  2. Despoilers
  3. Serve or Die
  4. Norse Resilience
  5. Swelling of Doom
  6. Wielders of the Mists
  7. Lightning Strike
  8. Savage Skills
  9. Unnatural Healing
  10. Fuelled by War
  11. Spawn of Chaos

Every version of Sayl the Faithless

4 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
NorscaWizard Lord4,03013075334336380151,000250wh3_dlc27_nor_cha_sayl_the_faithless
NorscaWizard Lord4,73019075784328340501,600400wh3_dlc27_nor_cha_sayl_the_faithless_chariot
NorscaWizard Lord13,77418075563430525682,300575wh3_dlc27_nor_cha_sayl_the_faithless_mammoth
NorscaWizard Lord4,39813075904336380351,200300wh3_dlc27_nor_cha_sayl_the_faithless_warhorse

Who can field it

  • World Walkers

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.