Lore Pool of Sayl The Faithless
The spell set of Sayl the Faithless · 6 spells · Total War: Warhammer III, patch 9.0
Lore attribute
Smoke & Mirrors
Lore attribute (passive)
- +10% Charge Speed
- +10% Turn Speed
- +10% Speed
- Triggers when casting spell
A conjured shadow is just as obfuscating as a real one - the Shadow Wizard is master or mistress of the 'concealing' arts.
Roiling Skies
Lore attribute (passive)
- -25% Speed
- -24 Melee Defence
- Triggers when casting spell
Spells from the Lore of Heavens manipulate the ethers of the skies, buffeting and pummelling winged creatures.
Spells
As the in-game tooltip reads; overcast values in blue. Damage is base + armour-piercing per hit.
Okkam's Mindrazor
Augment
- Winds of Magic
- 8(14)
- Cooldown
- 46 s
- Cast range
- 200 m
- Duration
- 32 s
- Wind-up
- 5 s
- Overcast miscast
- 50%
- +50% Armour-Piercing Weapon Damage
- +50% Base Weapon Damage
The supernatural solution is often the best; weapons materialise in hands, allowing them to slice through flesh, soul, and consciousness.
The Enfeebling Foe
Hex
- Winds of Magic
- 6(10)
- Cooldown
- 30 s
- Cast range
- 200 m
- Duration
- 17 s(34 s)
- Wind-up
- 1 s
- Overcast miscast
- 50%
- -24 Melee Attack
- -24 Melee Defence
When cast, this spell enfeebles enemy minds; they feel the crushing weight of reality bearing down upon them.
The Penumbral Pendulum
Wind · magical
- Winds of Magic
- 12(16)
- Cooldown
- 40 s
- Cast range
- 200 m
- Duration
- 2 s
- Wind-up
- 3 s
- Overcast miscast
- 50%
- 36 damage per second (18 armour-piercing) for 2 s, radius 4 mOvercast: 50 damage per second (32 armour-piercing) for 2 s, radius 4 m
- Small, forward-moving area of effect
- Strong vs multiple units
- Weak vs a single combatant
A spectral pendulum is summoned by the Wizard. On command, it swings, razor sharp and with lethal speed, through the foe.
Chain Lightning
Vortex · magical
- Winds of Magic
- 14
- Cooldown
- 50 s
- Cast range
- 150 m
- Duration
- 20 s
- Wind-up
- 5 s
- 13 damage per second (13 armour-piercing) for 21 s, radius 10 m
- Good against armour
- Large, randomly-moving area of effect
- Strong vs multiple units
- Weak vs a single combatant
Lightning arcs across the battlefield, leaping from foe-to-foe with crackling fury until there are none left within the storm.
Urannon's Thunderbolt
Bombardment · magical
- Winds of Magic
- 6(10)
- Cooldown
- 42 s
- Cast range
- 300 m
- Duration
- 4 s
- Wind-up
- 3 s
- Overcast miscast
- 50%
- 1 projectiles × 672 (672 armour-piercing), explosion 96Overcast: 1 projectiles × 1,344 (1,344 armour-piercing), explosion 192
- Good against armour
- Causes major magical damage
- Good against artillery pieces
- Strong vs multiple combatants
- Small strike area
The caster calls down a mighty ball of lightning and hurls it - should the foe be struck they will surely be shattered!
Wind Blast
Breath · magical
- Winds of Magic
- 5(8)
- Cooldown
- 32 s
- Cast range
- 100 m
- Duration
- 2 s
- Wind-up
- 1 s
- Overcast miscast
- 50%
- 20 damage per second for 2 s, radius 12 mOvercast: 30 damage per second (8 armour-piercing) for 2 s, radius 12 m
- Strong vs multiple units
- Expanding tear-shaped attack
The Astromancer seizes the winds of the battlefield, directing them against the foe to batter the targets with unhallowed gales.
Who casts Lore Pool of Sayl The Faithless
Source: special_ability_groups (wh3_dlc27_lore_sayl), unit_abilities, unit_special_abilities, projectiles, projectile_bombardments and battle_vortexs, patch 9.0, via the WH3-Dump export. Fireball and Flame Storm are checked against the Total War Warhammer wiki in our tests.