Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
N'Kari unit card

N'Kari

Lord· Wizard Lord· 1 model at Ultra size

Health

8,048

top 15% of class

Armour

15

bottom 1% of class

Leadership

85

top 12% of class

Speed

100

top 11% of class

Melee attack

70

top 7% of class

Melee defence

60

top 9% of class

Weapon strength

140 base + 420 armour-piercing

560

top 3% of class

Charge bonus

75

top 11% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Devastating Flanker

    Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Willing PreyHex · -24 Melee Attack, -40 Melee Defenceactive
  • Glamour of SlaaneshHex (Area) · -5 Melee Attackpassive
  • Harvester of SoulsRegeneration · Activates when an enemy unit is destroyed within 30 metres, Replenishes hit points of combatantspassive
  • Soul SiphonDirect Damage (Area) · Causes damage to combatantspassive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Arcane ConduitAugment of the Windspassive

N'Kari skill tree

71 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Hates Khorne
  2. Supple & Spry
  3. Elven Grudge
  4. Exceptional Fiends
  5. Paradise of Pleasure
  6. Army of Renown
  7. Mentor
  1. Willing Prey
  2. Monstrous Figure
  3. Unsubtle Seduction
  4. Soporific Musk
  5. Whisper of Glory
  6. Harvester of Souls
  7. Persistence of Passion
  1. Rapid Ruination
  2. Devastating Charge
  3. Thick-Skinned
  4. Hard to Hit
  5. Deadly Blade
  6. Foe-Seeker
  7. Wound-Maker
  8. Scarred Veteran
  9. Indomitable
  10. Blade Shield
  11. Deadly Onslaught
  1. Lash of Slaanesh
  2. Blissful Rapture
  3. Acquiescence
  4. Pavane of Slaanesh
  5. Hysterical Frenzy
  6. Evasion
  7. Slicing Shards
  8. Phantasmagoria
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Inspiring Presence
  2. Daemonic Inspiration
  3. Hellish Stride
  4. Gratifying Charge
  5. Princely Chariots
  6. Frenzied Revelry
  7. Such Sights to Show You
  8. Glamour of Slaanesh
  9. Acolytes of Hedonism
  10. Connoisseurs of Delight
  11. Killer's Kiss
  12. Secret Keeper
  13. Allure of Slaanesh
  1. Route Marcher
  2. Route Marcher
  3. Despoilers
  4. Serve or Die
  5. Serve or Die
  6. Slaves to Excess
  7. Devoted of Chaos
  8. Despoilers
  9. Ruination
  10. Corruption
  11. Unholy Resilience
  12. Draftmaster
  13. Lightning Strike
  14. Lightning Strike
  15. Foetid Gallipot
  16. Drawn to Decadence
  17. Blessed by Evil
  18. Relentless Advance
  19. Premonition
  20. Promise of Perfection
  21. Dark Seducer
  22. Renowned & Feared

Who can field it

  • Seducers of Slaanesh

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.