
Devotees of Slaanesh (Crossbows)
Missile infantry· Missile Infantry· Tier 3· 80 models at Ultra size
Comes with Tides of Torment – Slaanesh(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Devotees of Slaanesh (Crossbows) are Slaanesh missile infantry: 7,040 HP across 80 models, armour 30, melee attack 38, melee defence 44, weapon strength 40, range 130 m, missile damage 2,400 per 10 s for the whole unit. It costs 1,100 in the campaign and in multiplayer. They come with Tides of Torment – Slaanesh. Unit key wh3_dlc27_sla_inf_devotees_of_slaanesh_crossbows. Patch 9.0.4, from the game's data tables.
Health
88 per model
7,040
Armour
30
Leadership
75
Speed
44
Melee attack
38
Melee defence
44
Weapon strength
25 base + 15 armour-piercing, +10 vs infantry
40
Charge bonus
30
Ranged
Range
130 m
Ammunition
14
Missile damage
15 base + 9 AP
24
Reload time
8 s
Damage per 10 s
30
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).
- Mark of Slaanesh
A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed
- Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Abilities
- Murderous MasteryAugment · +15% Charge Bonus, +15% Melee Attack…passiveMurderous MasteryAugment+15% Charge Bonus+15% Melee Attack+8 LeadershipPassive · Duration 120 s · 1 useIt is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
Counters
Good against
- Infantry-sized units — bonus vs infantry 10e.g. Exalted Plaguebearers of Nurgle, Zombies, Blessed Temple Guard · Slaanesh: Devoted Marauders of Slaanesh, Slaangors
- Lightly armoured units without shields — 2,400 missile damage per 10 s (whole unit)e.g. Curs'd Ettin, Exalted Plaguebearers of Nurgle, Zombies · Slaanesh: Slaangors, Spawn of Slaanesh
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Slaanesh: Exalted Seeker Chariot, Hellflayers
- Magical attacks — physical resistance +20%e.g. Stormfiends (Warpfire Projectors), Warpfire Throwers, Death Globe Bombardiers · Slaanesh: Soul Grinder of Slaanesh, Keeper of Secrets
- Missile fire — armour 30, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers
- Heavy large units — infantry-sized, mass 100e.g. Dread Maw, Thunderbarge, Steam Tank · Slaanesh: Exalted Seeker Chariot, Hellflayers
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Who can field it
- Slaanesh · Seducers of Slaanesh
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.