
Spawn of Slaanesh
Monstrous infantry· Monstrous Infantry· Tier 3· 16 models at Ultra size
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Spawn of Slaanesh are Slaanesh and Warriors of Chaos monstrous infantry: 8,768 HP across 16 models, armour 10, melee attack 36, melee defence 28, weapon strength 170. It costs 1,000 in the campaign (Warriors of Chaos factions pay 1,500) and 1,050 in multiplayer. Unit key wh3_main_sla_mon_spawn_of_slaanesh_0. Patch 9.0.4, from the game's data tables.
Health
548 per model
8,768
Armour
10
Leadership
100
Speed
47
Melee attack
36
Melee defence
28
Weapon strength
120 base + 50 armour-piercing
170
Charge bonus
35
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Devastating Flanker
Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Mark of Slaanesh
A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed
- Strider
Speed and combat penalties caused by terrain are ignored by this unit.
- Unbreakable
This unit does not suffer any form of leadership loss and will never rout.
Upgrades
Upgraded from: Forsaken of Slaanesh
Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.
Counters
Good against
- Light infantry-sized units — large, mass 1,500e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Slaanesh: Devoted Marauders of Slaanesh, Slaangors
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Slaanesh: Soul Grinder of Slaanesh, Devoted Marauders of Slaanesh (Spears)
- Missile fire — armour 10, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Slaanesh: Devotees of Slaanesh (Crossbows)
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Flamers of Tzeentch (8.97× faster), Leadbelchers (3.93× faster), Ushabti (Great Bows) (3.72× faster)
Loses to, at a similar price: Tree Kin (1.95× slower), Rotting Prometheans (1.65× slower), Chaos Trolls (Armoured) (1.56× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,050 multiplayer gold. Slaanesh units ranked.
Who can field it
- Slaanesh · Seducers of Slaanesh
- Warriors of Chaos · Warhost of the Apocalypse
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh3_dlc27_sla_mon_spawn_of_slaanesh_0: recruited from a building).
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.