Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Gorbad Ironclaw unit card

Gorbad Ironclaw

Lord· Lord· 1 model at Ultra size

Comes with Omens of Destruction – Greenskins(Warhammer III)

Skill tree →Duel it in the combat calculator →

Gorbad Ironclaw is a legendary lord of Greenskins, leading Ironclaw Orcs at the start of a campaign: 5,648 HP, armour 100, melee attack 65, melee defence 50, weapon strength 480. It costs 1,100 in the campaign and in multiplayer. It comes with Omens of Destruction – Greenskins. Beating this lord in battle can earn the defeat trait Gonebad Ironclaw. Unit key wh3_dlc26_grn_cha_gorbad_ironclaw. Patch 9.0.4, from the game's data tables.

Health

5,648

top 36% of class

Armour

100

top 24% of class

Leadership

80

top 38% of class

Speed

36

bottom 17% of class

Melee attack

65

top 15% of class

Melee defence

50

top 31% of class

Weapon strength

100 base + 380 armour-piercing

480

top 26% of class

Charge bonus

60

top 28% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Da Boss 'as a Plan!Augment · +24 Melee Defence, +8 Leadershipactive
  • Orcs are da Best!Augment · +24 Melee Attack, +50% Armour-Piercing Weapon Damage…active
  • Da Great LeaderAugment (Area) · +10 Melee Attack, +10 Melee Defencepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Defeat trait

Beat Gorbad Ironclaw in battle and your lord can earn the trait

Gonebad Ironclaw

  • Leadership aura size: +25%
  • Recruit rank: +1 for all units (Lord's army)

Gorbad's gone, but not forgotten. He's earned a place beside the mighty Gork and Mork in the Shaman's tales around the campfire.

All legendary lord defeat traits

Gorbad Ironclaw skill tree

50 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Gorbad Ironclaw's skills

  1. Gnarla
  2. Tunnel Boss
  3. Bellower
  4. Big 'Ead Trophies
  5. Small 'Ead Trophies
  6. Da Biggest Waaagh!
  7. Dodgy Geezer
  8. Army of Renown
  9. Mentor
  1. Ere's da Plan
  2. Boyz to da Front!
  3. Shootaz to da Back!
  4. Riderz on da Flankz!
  5. I'll Lead da Charge!
  6. Let's go to Waaagh!
  1. Blade Master
  2. Devastating Charge
  3. Choppas
  4. Scarred Veteran
  5. Deadly Blade
  6. Foe-Seeker
  7. Hard to Hit
  8. Indomitable
  9. Thick-Skinned
  10. Wound-Maker
  11. Deadly Onslaught
  1. Inspiring Presence
  2. Da Gobbos
  3. Riderz
  4. Da Boyz
  5. ‘Ard as Nailz
  6. Da Big Ladz
  7. Deff From Abuv
  8. Get Back 'Ere!
  9. Sneaky Stabberz
  10. 'Ard Ladz
  11. Biggest ‘n' Strongest
  12. Savage Smartz
  13. Smash 'Em Faster
  1. Route Marcher
  2. Deff From Below
  3. Raider
  4. Looter
  5. Ravager
  6. Iron-Hard
  7. Lightning Strike
  8. Out-Clevering
  9. Mob Boss
  10. Really Green
  11. Renowned & Feared

Every version of Gorbad Ironclaw

2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
GreenskinsLord5,648110080366550480601,100275wh3_dlc26_grn_cha_gorbad_ironclaw
GreenskinsLord6,256110080706550480801,300325wh3_dlc26_grn_cha_gorbad_ironclaw_gnarla

Who can field it

  • Greenskins · Grimgor's 'Ardboyz

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.