Dark Land Orcs Greenskins units
0 Greenskins units Dark Land Orcs changes against patch 9.0.4, 12 it adds, and 6 skills, 6 buildings and 0 technologies. Vanilla → Dark Land Orcs: green makes the unit stronger or cheaper, red weaker or dearer.
New units in Dark Land Orcs
Dark Land Orc Boyzfrb_dark_land_orc_boyz120 models
9,720
50
65
29
30
22
35
23
600
Dark Land Orc Big 'Unsfrb_dark_land_orc_boyz_big_uns100 models
10,800
90
72
27
30
45
40
25
900
Scrap Shootazfrb_scrap_shooters32 models
5,600
100
65
26
20
40
25
15
24
160
15
1,000
Da Bronzen Bastardz (Scrap Shootaz)frb_scrap_shooters_ror32 models
5,600
100
75
26
30
50
50
25
40
200
15
1,600
Dark Land Drakefrb_dark_land_drake1 model
9,000
70
70
64
40
50
300
60
25
1,400
Terror of Gorgoth (Dark Land Drake)frb_dark_land_drake_ror1 model
16,000
100
90
80
50
60
800
80
25
3,800
Dark Land Bulwarkzfrb_dark_land_bulwarks16 models
10,800
110
80
30
40
50
90
30
15
1,400
Breakerz of Zharr (Dark Land Bulwarkz)frb_dark_land_bulwarks_ror16 models
10,800
120
90
32
60
35
130
50
15
2,000
Gurthok the Harbingerfrb_dark_land_orcs_legendary_hero1 model
5,200
110
75
70
55
55
500
80
15
1,400
Gormok the Dark Armourerfrb_dark_land_orcs_legendary_lord1 model
7,400
120
80
36
60
70
450
60
15
1,600
Dark Land Drake Riderfrb_orc_dragonrider1 model
10,000
110
75
70
45
60
400
70
25
2,000
Dark Land Warbossfrb_warboss_lord1 model
5,420
110
75
36
60
50
400
60
15
1,200
Skills
Da Boyz
- −Level 1: Base missile damage: +4% for Orc Arrer Boyz and Savage Orc Arrer Boyz units (Lord's army)
- −Level 2: Reload time reduction: +4% for Orc Arrer Boyz and Savage Orc Arrer Boyz units (Lord's army)
- −Level 2: Base missile damage: +6% for Orc Arrer Boyz and Savage Orc Arrer Boyz units (Lord's army)
- −Level 3: Reload time reduction: +8% for Orc Arrer Boyz and Savage Orc Arrer Boyz units (Lord's army)
- −Level 3: Base missile damage: +8% for Orc Arrer Boyz and Savage Orc Arrer Boyz units (Lord's army)
- +Level 1: Base missile damage: +4% for Orc Arrer Boyz, Savage Orc Arrer Boyz and Scrap Shootaz units (Lord's army)
- +Level 2: Reload time reduction: +4% for Orc Arrer Boyz, Savage Orc Arrer Boyz and Scrap Shootaz units (Lord's army)
- +Level 2: Base missile damage: +6% for Orc Arrer Boyz, Savage Orc Arrer Boyz and Scrap Shootaz units (Lord's army)
- +Level 3: Reload time reduction: +8% for Orc Arrer Boyz, Savage Orc Arrer Boyz and Scrap Shootaz units (Lord's army)
- +Level 3: Base missile damage: +8% for Orc Arrer Boyz, Savage Orc Arrer Boyz and Scrap Shootaz units (Lord's army)
Da Big Ladz
- −Level 1: Weapon strength: +6% for Trolls, Giant, Rogue Idol, Arachnarok Spider, Feral Hydra and Feral Wyvern units (Lord's army)
- −Level 2: Melee attack: +4 for Trolls, Giant, Rogue Idol, Arachnarok Spider, Feral Hydra and Feral Wyvern units (Lord's army)
- −Level 2: Weapon strength: +9% for Trolls, Giant, Rogue Idol, Arachnarok Spider, Feral Hydra and Feral Wyvern units (Lord's army)
- −Level 3: Melee attack: +6 for Trolls, Giant, Rogue Idol, Arachnarok Spider, Feral Hydra and Feral Wyvern units (Lord's army)
- −Level 3: Weapon strength: +12% for Trolls, Giant, Rogue Idol, Arachnarok Spider, Feral Hydra and Feral Wyvern units (Lord's army)
- +Level 1: Weapon strength: +6% for Trolls, Giant, Rogue Idol, Arachnarok Spider and Dark Land Drake units (Lord's army)
- +Level 2: Melee attack: +4 for Trolls, Giant, Rogue Idol, Arachnarok Spider and Dark Land Drake units (Lord's army)
- +Level 2: Weapon strength: +9% for Trolls, Giant, Rogue Idol, Arachnarok Spider and Dark Land Drake units (Lord's army)
- +Level 3: Melee attack: +6 for Trolls, Giant, Rogue Idol, Arachnarok Spider and Dark Land Drake units (Lord's army)
- +Level 3: Weapon strength: +12% for Trolls, Giant, Rogue Idol, Arachnarok Spider and Dark Land Drake units (Lord's army)
Biggest ‘n' Strongest
- −Melee defence: +5 for Trolls, Giant, Rogue Idol, Arachnarok Spider, Feral Hydra and Feral Wyvern units (Rank 7 and above) (Lord's army)
- −Missile resistance: 15% for Trolls, Giant, Rogue Idol, Arachnarok Spider, Feral Hydra and Feral Wyvern units (Rank 7 and above) (Lord's army)
- −Weapon strength: +12% for Trolls, Giant, Rogue Idol, Arachnarok Spider, Feral Hydra and Feral Wyvern units (Rank 7 and above) (Lord's army)
- +Melee defence: +5 for Trolls, Giant, Rogue Idol, Arachnarok Spider and Dark Land Drake units (Rank 7 and above) (Lord's army)
- +Missile resistance: 15% for Trolls, Giant, Rogue Idol, Arachnarok Spider and Dark Land Drake units (Rank 7 and above) (Lord's army)
- +Weapon strength: +12% for Trolls, Giant, Rogue Idol, Arachnarok Spider and Dark Land Drake units (Rank 7 and above) (Lord's army)
Earthshaking Orders
- −Base missile damage: +15% for Orc Arrer Boyz and Savage Orc Arrer Boyz units (Lord's army)
- +Base missile damage: +15% for Orc Arrer Boyz, Savage Orc Arrer Boyz and Scrap Shootaz units (Lord's army)
Best of Da Best
- −Hero capacity: +2 for Black Orc Big Bosses
- +Hero capacity: +2 for Orc Champions
Linecracka!new
- +Cooldown: -40% to "Deadly Onslaught"
- +Ability: "Deadly Onslaught"
- +Speed: +10%
Buildings
Big FortGreenskins
- −Hero capacity: +1 for Black Orc Big Bosses
- +Hero capacity: +1 for Orc Champions
Black Orc BarracksGreenskins
- −Hero capacity: +1 for Black Orc Big Bosses
- +Hero capacity: +1 for Orc Champions
- +Hero capacity: +1 for Orc Champions
- +Unlocks Hero recruitment: Dark Land Drake Rider
- +Local recruitment capacity: +1
- +Hero capacity: +1 for Orc Champions
- +Unlocks Hero recruitment: Dark Land Drake Rider
- +Hero recruit rank: +4 for Orc Champions
- +Local recruitment capacity: +2