Legions of Nagash Undead Legions units
0 Undead Legions units (The remains of) Legions of Nagash changes against patch 9.0.4, 16 it adds, and 52 skills, 37 buildings and 0 technologies. Vanilla → Legions of Nagash: green makes the unit stronger or cheaper, red weaker or dearer.
New units in Legions of Nagash
Blood Beastsnag_blood_beasts3 models
14,874
30
55
80
58
49
310
45
1,600
Bone Colossusnag_bone_colossus1 model
16,000
150
75
31
60
20
600
30
420
400
15
2,300
Bone Golemsnag_bone_golems16 models
8,960
80
58
32
20
52
90
18
1,100
Bone Throwernag_bone_thrower4 models
3,956
20
40
22
10
6
20
5
144
340
600
The Burning Deadnag_burning_dead160 models
10,560
20
50
31
29
24
39
15
500
Carrion Ridersnag_carrion_riders24 models
6,024
20
40
100
32
36
44
34
30
800
Doomed Legionnag_doomed_legion80 models
12,080
130
95
28
57
72
48
26
15
1,450
Druthor, The King of Grimbarrownag_druthor1 model
7,960
80
60
90
52
47
530
45
15
2,250
Nagashizzar Guardnag_nagashi_guard120 models
10,080
100
60
28
27
40
44
12
1,000
Nagashizzar Guard (Halberds)nag_nagashi_guard_halb120 models
10,080
100
60
28
32
35
44
10
1,040
Revenants of Mourkainnag_revenants32 models
4,672
80
60
48
46
32
52
34
30
1,050
Sand Crawlersnag_sand_crawlies40 models
6,480
20
40
50
32
14
46
35
40
600
Skeleton Reapersnag_skeleton_reaper140 models
9,660
20
35
31
22
18
28
8
400
Virion the Grimnag_virion_plaguecart1 model
4,924
45
80
23
22
32
78
18
75
1,250
Glowing Ghoulsnag_warp_ghouls80 models
10,640
25
48
45
34
26
53
25
30
800
Undead Chariotsnag_undead_chariot_unit12 models
6,072
40
55
74
22
24
34
66
36
120
950
Skills
Supreme Lord of the Undead
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +1 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +1 (local province)
Barded Warhorsenew
- +Mount: Barded Warhorse
Death Cheaternew
- +Wound recovery time: -3 turns
Lovelynew
- +Leadership: +4 (all units in army)
Inspirationalnew
- +Level 1: Melee attack: +3 (all units in army)
- +Level 1: Missile strength: +5% (all units in army)
- +Level 2: Melee attack: +6 (all units in army)
- +Level 2: Missile strength: +10% (all units in army)
Unwaveringnew
- +Vigour loss reduction: -30% (all units in army)
Doom of the Enchanternew
- +Attribute: Immune to Psychology (all units in army)
Forever Youngnew
- +Attribute: Perfect Vigour
Third Generationnew
- +Level 1: Ability: "Concealment Bombs"
- +Level 2: Ability: "Concealment Bombs"
- +Level 2: Attribute: Vanguard Deployment
- +Level 3: Ability: "Concealment Bombs"
- +Level 3: Attribute: Vanguard Deployment
- +Level 3: Attribute: Strider
Distinguished Ladynew
- +Embedded army is Immune to diplomatic penalties from trespassing
Débutantenew
- +Level 1: Diplomatic relations: +15 with Humans
- +Level 2: Diplomatic relations: +30 with Humans
High Class Courtesannew
- +If Geneviève starts a turn in Empire, Bretonnia, Kislev, or Vampire Count's territory, +15 diplomatic bonus with the region owner. (Once per 5 turns)
Honeyed Wordsnew
- +Geneviève's successful agent actions against the settlement of Empire, Bretonnia, Kislev, or Vampire Count's territory give +15 diplomatic bonus with the region owner. (Once per 5 turns)
Beloved of the Sororitynew
- +If Geneviève starts a turn in a province with 80% or more Vampiric corruption, embedded force gains +10% exp and replenishment (all units in army)
No, I Mean, Really Lovelynew
- +Level 1: Enemy Hero action success chance: -15%
- +Level 2: Enemy Hero action success chance: -30%
Reluctant Renegadenew
- +Level 1: Duration of Geneviève's stay +5
- +Level 2: Duration of Geneviève's stay +10
- +Level 3: Duration of Geneviève's stay +15
Peace Brokernew
- +Chance of making peace with another Vampire Count, Kislev, Empire, or Bretonnia faction you're at war with at the start of the turn: +10%
Immortal Aristocratnew
- +Level 1: Growth: +8 (local province)
- +Level 2: Growth: +20 (local province)
- +Level 3: Growth: +36 (local province)
Trusted Counselsnew
- +Level 1: Income from all buildings: +4% (local province)
- +Level 2: Income from all buildings: +8% (local province)
- +Level 3: Income from all buildings: +12% (local province)
Wise Beyond Her Yearsnew
- +Level 1: Recruit rank: +1 for all units (all units in army)
- +Level 2: Recruit rank: +2 for all units (all units in army)
- +Level 3: Recruit rank: +3 for all units (all units in army)
Play Actressnew
- +Level 1: Control: +2 (local province)
- +Level 2: Control: +4 (local province)
- +Level 3: Control: +6 (local province)
Wail of Despairnew
- +Enemy leadership: -4 (enemy armies in local province)
Nightmare Weavingnew
- +Enemy melee attack: -2 (enemy armies in local province)
Echoes of Eternitynew
- +Ability number of uses: +2 for "Piercing Anguish"
Ghoulwood's Wrathnew
- +Weapon strength: +10% for Ghoul units (Lord's army)
- +Speed: +5% for Ghoul units (Lord's army)
- +Physical resistance: 5% for Ghoul units (Lord's army)
Ethereal Gracenew
- +Passive ability: "Evasion"
- +Charge bonus: +10 for Ethereal units (Lord's army)
- +Speed: +5% for Ethereal units (Lord's army)
Dread's Embracenew
- +Passive ability: "Dread's Embrace"
Immortal Challengernew
- +Hit points: +25%
- +Melee defence: +8
Might Makes Wightnew
- +Weapon strength: +20% when attacking
Spectral Executionernew
- +Wound recovery time: -3 turns
- +Passive ability: "Deathblow"
Skulls for the Skull Thronenew
- +Income from post-battle loot: +15%
- +Income from raiding: +15%
- +Income from looting settlements: +15%
- +Income from sacking settlements: +15%
Forsaken by Khornenew
- +Melee attack: +8 when fighting against Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs, Norsca and Beastmen (Lord's army)
- +Weapon strength: +8% for all units when fighting against Norsca, Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos and Beastmen (Lord's army)
- +Charge bonus: +8 for all units when fighting against Norsca, Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos and Beastmen (Lord's army)
The Doomed Legionnew
- +Hero recruit rank: +5 for Wight Kings (all provinces)
- +Hero capacity: +3 for Tomb Princes and Wight Kings
- +Melee defence: +8 for all Infantry units (Lord's army)
- +Upkeep: -30% for Grave Guard & Nagashizzar Guard units (Lord's army)
His Will be Donenew
- +Level 1: Campaign movement range: +5%
- +Level 1: Attrition: -15% casualties suffered from all attrition (Lord's army)
- +Level 2: Campaign movement range: +10%
- +Level 2: Attrition: -30% casualties suffered from all attrition (Lord's army)
- +Level 2: Horde recruitment capacity +1
- +Level 3: Campaign movement range: +15%
- +Level 3: Attrition: -50% casualties suffered from all attrition (Lord's army)
- +Level 3: Horde recruitment capacity +2
Champion of Nagashnew
- +Ability: "Heroic Killing Blow"
- +Leadership aura size: +20%
Legion Commandernew
- +Passive ability: "Legion Commander"
- +Campaign movement range: +10%
- +Leadership: +5 (Lord's army)
Lord of the Barrowsnew
- +Melee attack: +5 for embedded Wight King Heroes (all armies factionwide)
- +Melee defence: +5 for embedded Wight King Heroes (all armies factionwide)
- +Hero capacity: +2 for Wight Kings
Engine of Warnew
- +Passive ability: "Frenzy"
- +Spell resistance: 20%
- +Weapon strength: +10%
Battle, Eternalnew
- +Upkeep: -5% for Grave Guard units (all armies factionwide)
- +Necromantic Energy cost: -10% for Grave Guard unit capacities
- +Recruit rank: +1 for Grave Guard units (all armies factionwide)
Chosen of the Gravenew
- +Armour: +10 for Grave Guard units (Lord's army)
- +The Dead Rise Again: +10% chance for destroyed Grave Guard units to be restored after battle (Lord's army)
- +The Dead Rise Again: +5% hit points for destroyed Grave Guard units restored after battle (Lord's army)
Deathless Juggernautnew
- +Passive ability: "Regeneration"
- +Attribute: Unbreakable
- +Hit points: +15%
Hatred of the Godsnew
- +Melee attack: +7
Skullmunchanew
- +Mount: Skullmuncha
Azhag's 'Ard Armournew
The Crown of Sorcerynew
Slagga's Slashasnew
Imbued by Madnessnew
- +Upkeep: -5% (Hero's army)
- +Bound spell: "The Hand of Dust"
Earthshaking Ordersnew
- +Missile resistance: 5% (Hero's army)
- +Speed: +5% (Hero's army)
Insane Visionsnew
- +Ability: "Reckless Whispers"
Not Orcy Enuff!new
- +Attrition: +15% when under siege (enemy armies in local region)
- +Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +24% (Hero's army)
- +Enables Tunnelling stance for army (Hero's army)
Wild Abandonnew
- +Charge bonus: +20
- +Melee attack: +8
Darkest Nimbusnew
- +Bound spell: "Wind of Death"
- +Passive ability: "Regeneration"
- +Winds of Magic power reserve capacity: +15
Buildings
Black Powder DriftsUndead Legions
- Units: 2 → 3
Reliquary ExpanseUndead Legions
- Units: 4 → 5
Titanic Weapon-YardUndead Legions
- Units: 5 → 6
Unholy NexusUndead Legions
- Units: 6 → 7
Statuary PassageUndead Legions
- Units: 8 → 9
Ornamental PassageUndead Legions
- Units: 10 → 11
Halls of Glories PastUndead Legions
- Units: 12 → 13
Vault of ReckoningUndead Legions
- Units: 4 → 5
Cavern of Hollow PredatorsUndead Legions
- Units: 7 → 8
Chamber of the Servant GodsUndead Legions
- Units: 10 → 11
Tombs of VigilanceUndead Legions
- Units: 7 → 8
Galleries of ObservanceUndead Legions
- Units: 10 → 11
Mausoleum of First MatesUndead Legions
- Units: 12 → 13
Lahmian HallsUndead Legions
- Units: 14 → 15
Petrified GroveUndead Legions
- Units: 3 → 4
Abyssal PitsUndead Legions
- Units: 6 → 7
Heights of DisunionUndead Legions
- Units: 8 → 9
Gorge of Fallen GraceUndead Legions
- Units: 10 → 11
Caverns of Nature's SurrenderUndead Legions
- Units: 13 → 14
Tarn of TerrorUndead Legions
- Units: 3 → 4
Obsidian PromenadesUndead Legions
- Units: 5 → 6
Crypt ColonyUndead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +1 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +1 (local province)
- Units: 4 → 5
City of CatacombsUndead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +1 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +1 (local province)
- Units: 4 → 5
Sepulchral SprawlUndead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +2 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +2 (local province)
- Units: 4 → 5
Charnel ScapeUndead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +2 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +2 (local province)
- Units: 4 → 7
Great NecropolisUndead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +3 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +3 (local province)
- Units: 4 → 7
Nagash's Sigiled StudyUndead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +1 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +1 (local province)
Nagashizzar (Quiescent)Undead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +1 (local province)
- +Local recruitment capacity for Nagashizzar units: +1 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +1 (local province)
- Units: 4 → 5
Nagashizzar (Secure)Undead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +1 (local province)
- +Local recruitment capacity for Nagashizzar units: +1 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +1 (local province)
- Units: 4 → 5
Nagashizzar (Growing)Undead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +2 (local province)
- +Local recruitment capacity for Nagashizzar units: +1 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +2 (local province)
- Units: 4 → 5
Nagashizzar (Mighty)Undead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +2 (local province)
- +Local recruitment capacity for Nagashizzar units: +2 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +2 (local province)
- Units: 4 → 7
Nagashizzar (Exalted)Undead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +3 (local province)
- +Local recruitment capacity for Nagashizzar units: +2 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +3 (local province)
- Units: 4 → 7
Black Pyramid of Nagash (Dormant)Undead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +1 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +1 (local province)
- Units: 4 → 5
Black Pyramid of Nagash (Awakened)Undead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +1 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +1 (local province)
- Units: 4 → 5
Black Pyramid of Nagash (Roused)Undead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +2 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +2 (local province)
- Units: 4 → 5
Black Pyramid of Nagash (Mighty)Undead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +2 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +2 (local province)
- Units: 4 → 7
Black Pyramid of Nagash (Exalted)Undead Legions
- −Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +3 (local province)
- +Local recruitment capacity for Vampire Coast, Vampire Counts, Tomb Kings and Nagashizzar units: +3 (local province)
- Units: 4 → 7