Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

OvN Citadel of Dusk High Elves units

0 High Elves units OvN Lost Factions: Citadel of Dusk changes against patch 9.0.4, 8 it adds, and 0 skills, 1 buildings and 0 technologies. Vanilla → OvN Citadel of Dusk: green makes the unit stronger or cheaper, red weaker or dearer.

New units in OvN Citadel of Dusk

  • Caladrisovn_caladris1 modelHealth3,888Armour25Leadership75Speed40Melee attack44Melee defence30Weapon strength (base + AP)380Charge bonus18Missile resistance %15Multiplayer cost450
  • Althran Stormriderovn_stormrider_mount1 modelHealth6,584Armour100Leadership80Speed90Melee attack55Melee defence43Weapon strength (base + AP)490Charge bonus80Missile resistance %15Multiplayer cost2,050
  • Shore Ridersovn_hef_cav_ellyrian_reavers_shore60 modelsHealth5,520Armour40Leadership70Speed92Melee attack36Melee defence27Weapon strength (base + AP)28Charge bonus42Missile damage (base + AP)19Range140Multiplayer cost925
  • Sea Companyovn_hef_inf_archers_sea90 modelsHealth5,850Armour40Leadership70Speed36Melee attack26Melee defence23Weapon strength (base + AP)24Charge bonus4Missile damage (base + AP)19Range175Multiplayer cost625
  • Fire Companyovn_hef_inf_archers_fire90 modelsHealth5,850Armour40Leadership70Speed36Melee attack26Melee defence23Weapon strength (base + AP)24Charge bonus4Missile damage (base + AP)21Range175Multiplayer cost625
  • Wind Companyovn_hef_inf_archers_wind90 modelsHealth5,850Armour40Leadership70Speed36Melee attack26Melee defence23Weapon strength (base + AP)24Charge bonus4Missile damage (base + AP)19Range175Multiplayer cost625
  • Bright Falcon Companyovn_hef_inf_spearmen_falcon120 modelsHealth7,800Armour50Leadership78Speed33Melee attack27Melee defence42Weapon strength (base + AP)29Charge bonus4Multiplayer cost750
  • Sapphire Companyovn_hef_inf_spearmen_sapphire120 modelsHealth7,800Armour50Leadership78Speed33Melee attack27Melee defence42Weapon strength (base + AP)29Charge bonus4Multiplayer cost750

Buildings

  • +Income generated: 400
  • +Control: +4 (local province)
  • +Tradable resources produced: +25% (factionwide)
  • +Ammunition: +50% during siege defence battles (armies in region)
  • +Attrition: -5% when under siege (armies in region)
  • +Upkeep: -10% for Ship's Company and Lothern Sea Guard units (all armies)