
Slaanesh rituals
17 rituals · Slaanesh roster · patch 9.0
Boons of Slaanesh
A Keen Enticement
350 Thralls
Lasts 5 turns
Passive ability: "Wayfarer" (Lord's army)
Only one Boon of Slaanesh can be active at a time
Armour-piercing weapon damage: +4 (Lord's army)
A Spur of Eagerness
125 Thralls
Lasts 5 turns
Unit experience gain: +50% (all units in army)
Only one Boon of Slaanesh can be active at a time
Character experience gain: +50% (characters in force)
A Subtle Encouragement
225 Thralls
Lasts 5 turns
Only one Boon of Slaanesh can be active at a time
Attribute: Stalk (Lord's army)
Ambush success chance: +50% (Lord's army)
Cult
Proliferate Cults
1,000 Thralls
Cooldown 10 turns
Proliferate Cults
1,000 Devotees
Cooldown 10 turns
Devotees
Pleasure Arena
100 Thralls
Lasts 5 turns
Other Pleasurable Acts cannot be performed while active (local province)
Income from all buildings: +20% (local province)
Research rate: +12
Pleasure Arena
100 Devotees
Lasts 5 turns
Other Pleasurable Acts cannot be performed while active (local province)
Income from all buildings: +20% (local province)
Research rate: +12
Pleasure Hunt
200 Thralls
Lasts 5 turns
Control: +20
Other Pleasurable Acts cannot be performed while active (local province)
Recruit rank: +2 for all units (local province)
Recruitment cost: -25% (local province)
Pleasure Hunt
200 Devotees
Lasts 5 turns
Control: +20
Other Pleasurable Acts cannot be performed while active (local province)
Recruit rank: +2 for all units (local province)
Recruitment cost: -25% (local province)
Pleasure Party
100 Thralls
Lasts 5 turns
Control: +5
Other Pleasurable Acts cannot be performed while active (local province)
Growth: +50
Pleasure Party
2,000 Gold100 Devotees
Lasts 5 turns
Control: +5
Other Pleasurable Acts cannot be performed while active (local province)
Growth: +50
Force Vassal
Dominate
2,000 Souls
Cooldown 10 turns
Dominate
300 Devotees
Cooldown 10 turns
Great Game

Carnival of the Damned
No cost listed
Cooldown 15 turns · Lasts 1 turns
Slaanesh corruption: +33 (provincewide)
Growth: -66 (provincewide)

Cult Uprising
No cost listed
Cooldown 15 turns · Lasts 3 turns
A Disciple Army will be summoned near this army each turn
Campaign movement range: -66%

Infernal Martyrdom
No cost listed
Cooldown 15 turns · Lasts 4 turns
Seduce Units budget: +100%
Casualties captured post-battle: +20%

Pain for Pleasure
No cost listed
Cooldown 15 turns · Lasts 6 turns
All units in this army will instantly take 6% damage
Campaign movement range: +6%
Charge bonus: +6%
Speed: +6%
Weapon strength: +6%
Source: rituals, ritual_categories, resource_costs, ritual_payload_effect_bundles and effect bundles, patch 9.0, via the WH3-Dump export. Group names the game leaves blank are named after the category key (e.g. GREAT_GAME → “Great Game”). Rituals that only run a script show no effects here.