Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Lore of Dark Magic

The spell set of Spellweaver (Dark) · 6 spells · Total War: Warhammer III, patch 9.0

Lore attribute

Wrath of the Wood

Lore attribute (passive)

  • +12% Armour-Piercing Missile Damage
  • +12% Base Missile Damage

At the most opportune moment, arrows are willed to fly fast and true by the very wood from which they are carved.

Spells

As the in-game tooltip reads; overcast values in blue. Damage is base + armour-piercing per hit.

Bladewind

Vortex · magical

Winds of Magic
11(15)
Cooldown
38 s
Cast range
150 m
Duration
7 s(14 s)
Wind-up
3 s
Overcast miscast
50%
  • 18 damage per second (4 armour-piercing) for 7 s, radius 10 mOvercast: 18 damage per second (4 armour-piercing) for 14 s, radius 10 m
  • Large, randomly-moving area of effect
  • Strong vs multiple units

A swirling maelstrom of swords spin and slash their way across the battlefield in search of blood.

Chillwind

Wind · magical

Winds of Magic
5(8)
Cooldown
29 s
Cast range
150 m
Duration
3 s
Wind-up
1 s
Overcast miscast
50%
  • 16 damage per second (16 armour-piercing) for 1 s, radius 6 mOvercast: 22 damage per second (22 armour-piercing) for 1 s, radius 6 m
  • Good against armour
  • Small, forward-moving area of effect
  • Strong vs multiple units

A freezing gale is conjured and sent to assail the target with ice and hail.

Doombolt

Bombardment · magical

Winds of Magic
9(14)
Cooldown
47 s
Cast range
200 m
Duration
7 s
Wind-up
5 s
Overcast miscast
50%
  • 1 projectiles × 900 (900 armour-piercing), explosion 132Overcast: 1 projectiles × 1,400 (1,400 armour-piercing), explosion 132
  • Good against armour
  • Causes major magical damage
  • Medium strike area
  • Strong vs a single combatant
  • Strong vs a single unit

The sky opens and a bolt of burning, pure Chaos black lightning hurtles towards the foe.

Power of Darkness

Augment of the Winds

Winds of Magic
4
Cooldown
28 s
Cast range
200 m
Duration
20 s
Wind-up
1 s
Uses
2
  • Causes damage to self

The caster draws on unstable power from the Realm of Chaos to charge their spells.

Soul Stealer

Direct Damage (Area)

Winds of Magic
18
Cooldown
54 s
Cast range
100 m
Duration
12 s
Effect range
35 m
Wind-up
5 s
  • Absorbs hitpoints from enemies
  • Strong vs characters
  • Causes damage to combatants
  • Strong vs a single combatant
  • Weak vs multiple combatants

Tendrils of solidified darkness writhe outwards, draining the lifeforce from foes and renewing the caster’s own vigour.

Word of Pain

Hex

Winds of Magic
8(12)
Cooldown
44 s
Cast range
200 m
Duration
40 s
Wind-up
3 s
Overcast miscast
50%
  • -30 Accuracy
  • -40 Melee Attack

As the caster utters a forbidden name, their enemies are wracked with waves of agony.

Who casts Lore of Dark Magic

Source: special_ability_groups (wh2_dlc16_lore_spellweaver_dark), unit_abilities, unit_special_abilities, projectiles, projectile_bombardments and battle_vortexs, patch 9.0, via the WH3-Dump export. Fireball and Flame Storm are checked against the Total War Warhammer wiki in our tests.