Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Lizardmen technologies

64 technologies from the game's research tree for Lizardmen, patch 9.0.4, line by line as the game lays them out. Hover or tap a technology for its cost (research points, plus gold or a campaign resource for 4 of them), its effects and what it needs first. Faction-only trees (a single lord's variant) are not included.

COMPUTEDThe whole tree costs 28,000 research points. Each technology's tooltip also shows what reaching it costs: its own points plus the technologies it needs first, each counted once (the tree's links). Research points only: the gold and campaign resources some technologies also cost are listed on each, not added up. Before research speed bonuses; some technologies also need a building, which this doesn't count.

  1. Tablet of Spawning
  2. Sequence of Projected Presence
  3. Tablet of Order
  4. Sequence of Absolute Obedience
  5. Sequence of Utilitarianism
  1. Sequence of Strengthening
  2. Sequence of the Global Plan
  3. Sequence of Purification
  4. Sequence of Protection
  5. Elder Wisdom
  6. Tablet of the Saurus
  7. Sequence of Weapon Crafting
  8. Sequence of Massed Combat
  9. Tablet of the Skinks
  10. Sequence of Skink Spawning
  1. Sequence of Coexistence
  2. Sequence of Civilisation
  3. Sequence of the Sea
  4. Sequence of Saurus Spawning
  5. Sequence of Armour Crafting
  6. Sequence of Saurus Invigoration
  7. Sequence of Quickness
  8. Sequence of Purpose
  1. Tablet of War
  2. Sequence of Marching
  3. Sequence of Skirmishing
  4. Sequence of Skink Invigoration
  1. Sequence of Annihilation
  2. Sequence of Geomantic Healing
  3. Tablet of Beasts
  4. Sequence of the Great Beast's Resilience
  5. Sequence of Creature Bonding
  1. Sequence of the Great Beast's Rampage
  2. Sequence of the Beastkeepers
  3. Sequence of Prowling
  1. Tablet of Monuments
  2. Sequence of the Artisan
  3. Sequence of Expansion
  4. Tablet of Crafts
  5. Sequence of the Labourers
  6. Sequence of the City
  7. Interpreting the Old Ones' Meaning
  8. Sequence of the Hunt
  9. Sequence of Exotic Weapons
  1. Sequence of the Star Chambers
  2. Sequence of Construction
  3. Sequence of Exploitation
  4. Sequence of the Great Temples
  5. Sequence of Geological Prospecting
  6. Determining the Great Plan
  7. Sequence of Guardian Spawning
  8. Sequence of the Honoured Guardians
  9. Sequence of Hardened Scales
  10. Preternatural Swiftness
  11. The Sky Is Burning
  1. Innate Zeal
  2. Sequence of the Kroxigor
  3. Sequence of Martial Excellence
  4. Sequence of the Ferocity
  5. Sequence of Enhanced Instinct
  1. Sequence of Infiltration
  2. Sequence of Scrying
  3. Sequence of Heroism
  4. Sequence of Stoicism