Health
per model
115
Armour
63
Missile block chance
40%
Morale
54
Speed
31
Melee attack
65
Melee defence
35
Weapon damage
16 base + 16 armour-piercing, +10 vs infantry
32
Charge bonus
40
Ranged
Missile damage
50 base + 20 armour-piercing
70
Range
80 m
Ammunition
2
Reload time
15 s
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities

Stationary Testudo
The troops of this unit raise their shields above their heads in a static defensive formation.
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.