Health
per model
124
Armour
60
Missile block chance
35%
Morale
45
Speed
31
Melee attack
32
Melee defence
45
Weapon damage
24 base + 8 armour-piercing, +30 vs cavalry, +30 vs elephants
32
Charge bonus
32
Attributes

Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies.

Resistant to Fatigue
Fatigue has less of an effect on this unit.

Guerrilla Deployment
This unit can deploy outside of the deployment zone.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Ignore Terrain
Speed penalties caused by the terrain are ignored by this unit.
Abilities

Spear Wall
The unit moves into close wall formation.
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.