Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Celtic Berserkers unit card

Celtic Berserkers

Axe Infantry· 160 men

Health

per model

90

bottom 11% of class

Armour

8

bottom 7% of class

Missile block chance

20%

bottom 12% of class

Morale

43

bottom 39% of class

Speed

40

top 5% of class

Melee attack

45

top 43% of class

Melee defence

30

bottom 41% of class

Weapon damage

16 base + 16 armour-piercing, +10 vs infantry

32

bottom 7% of class

Charge bonus

50

top 16% of class

Attributes

  • Berserk

    This unit can go berserk during the battle. This makes them uncontrollable, they will automatically attack nearby enemies.

  • Guerrilla Deployment

    This unit can deploy outside of the deployment zone.

  • Hide (scrub & forest)

    This unit can hide in scrub and forest until enemy units get too close.

  • Scare (everyone)

    This unit frightens all enemy units.

  • Immune to Fear

    This unit is immune to the fear effects of scary units.

Abilities

  • Frenzied Charge

    lasts 30 s · recharge 210 s

    Increases the effectiveness of the unit's charge for an extended period.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.