Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Celtic Cavalry Raiders unit card

Celtic Cavalry Raiders

Skirmisher Cavalry· 80 men

Health

per model

203

top 40% of class

Armour

8

bottom 13% of class

Missile block chance

20%

bottom 22% of class

Morale

34

bottom 1% of class

Speed

80

bottom 18% of class

Melee attack

14

bottom 12% of class

Melee defence

44

top 23% of class

Weapon damage

24 base + 8 armour-piercing, +20 vs cavalry, +20 vs elephants

32

bottom 18% of class

Charge bonus

24

top 50% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

top 45% of class

Range

80 m

bottom 1% of class

Ammunition

4

bottom 3% of class

Reload time

14 s

bottom 1% of class

Attributes

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Guerrilla Deployment

    This unit can deploy outside of the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire when mounted and moving.

  • Parthian Shot

    This unit can fire all around and not just in-front of itself.

  • Raider

    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.