Health
per model
80
Armour
3
Missile block chance
0%
Morale
26
Speed
40
Melee attack
7
Melee defence
2
Weapon damage
5 base + 1 armour-piercing
6
Charge bonus
2
Ranged
Missile damage
100 base + 100 armour-piercing
200
Range
350 m
Ammunition
9
Reload time
34 s
Attributes

Cannot Run
This unit cannot run and will only move at walking pace.

Guerrilla Deployment
This unit can deploy outside of the deployment zone.
Abilities

Barrage
lasts 30 s · recharge 210 s
Loose projectiles more frequently for an extended period of time.
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.