Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Celtic Skirmishers unit card

Celtic Skirmishers

Skirmisher· 160 men

Health

per model

80

bottom 16% of class

Armour

13

top 34% of class

Missile block chance

10%

top 50% of class

Morale

34

bottom 25% of class

Speed

38

bottom 25% of class

Melee attack

7

bottom 16% of class

Melee defence

27

top 31% of class

Weapon damage

20 base + 5 armour-piercing, +10 vs cavalry, +10 vs elephants

25

top 29% of class

Charge bonus

2

bottom 13% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

top 24% of class

Range

80 m

bottom 1% of class

Ammunition

9

bottom 20% of class

Reload time

14 s

bottom 13% of class

Attributes

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Guerrilla Deployment

    This unit can deploy outside of the deployment zone.

  • Hide (scrub & forest)

    This unit can hide in scrub and forest until enemy units get too close.

  • Raider

    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

Abilities

  • Rapid Advance

    lasts 30 s · recharge 210 s

    Improved unit movement speed over an extended period.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.