Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Hetaireia Guards unit card

Hetaireia Guards

Axe Infantry· 160 men

Health

per model

135

top 17% of class

Armour

27

bottom 38% of class

Missile block chance

0%

bottom 1% of class

Morale

54

top 21% of class

Speed

32

bottom 20% of class

Melee attack

35

bottom 38% of class

Melee defence

40

top 39% of class

Weapon damage

40 base + 16 armour-piercing, +20 vs infantry

56

top 7% of class

Charge bonus

70

top 7% of class

Ranged

Missile damage

0 base + 75 armour-piercing

75

bottom 15% of class

Range

50 m

bottom 1% of class

Ammunition

2

bottom 11% of class

Reload time

4 s

bottom 1% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Encourage

    This unit provides a morale bonus to nearby allies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Unbreakable

    lasts 30 s · recharge 210 s

    The unit's morale cannot be broken for an extended period of time.

  • Rapid Advance

    lasts 30 s · recharge 210 s

    Improved unit movement speed over an extended period.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.