Health
per model
80
Armour
18
Missile block chance
25%
Morale
45
Speed
38
Melee attack
45
Melee defence
17
Weapon damage
16 base + 16 armour-piercing, +10 vs infantry, +20 vs cavalry
32
Charge bonus
35
Attributes

Resistant to Fatigue
Fatigue has less of an effect on this unit.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities

Cavalry Counter-Tactics
lasts 30 s · recharge 150 s
Improves unit's damage against cavalry for an extended time.

Rapid Advance
lasts 30 s · recharge 210 s
Improved unit movement speed over an extended period.
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.