Unofficial fan reference · Total War: Attila game data, Steam build 25370302
King's Warband unit card

King's Warband

Melee Infantry· 160 men

Health

per model

140

top 15% of class

Armour

60

top 18% of class

Missile block chance

35%

bottom 48% of class

Morale

54

top 21% of class

Speed

31

bottom 4% of class

Melee attack

35

bottom 38% of class

Melee defence

45

top 27% of class

Weapon damage

36 base + 4 armour-piercing

40

bottom 34% of class

Charge bonus

20

bottom 35% of class

Attributes

  • Encourage

    This unit provides a morale bonus to nearby allies.

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Guerrilla Deployment

    This unit can deploy outside of the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Raider

    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

  • Scare (everyone)

    This unit frightens all enemy units.

  • Immune to Fear

    This unit is immune to the fear effects of scary units.

Abilities

  • Shield Wall

    The unit moves into a close formation and raises shields.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.