Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Mounted Spear Raiders unit card

Mounted Spear Raiders

Skirmisher Cavalry· 80 men

Health

per model

230

top 15% of class

Armour

25

top 43% of class

Missile block chance

25%

top 33% of class

Morale

34

bottom 1% of class

Speed

70

bottom 3% of class

Melee attack

16

bottom 30% of class

Melee defence

31

bottom 28% of class

Weapon damage

24 base + 8 armour-piercing, +20 vs cavalry, +20 vs elephants

32

bottom 18% of class

Charge bonus

26

top 47% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

top 45% of class

Range

80 m

bottom 1% of class

Ammunition

5

bottom 5% of class

Reload time

14 s

bottom 1% of class

Attributes

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Guerrilla Deployment

    This unit can deploy outside of the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Ignore Terrain

    Speed penalties caused by the terrain are ignored by this unit.

  • Fire Whilst Moving

    This unit can fire when mounted and moving.

  • Parthian Shot

    This unit can fire all around and not just in-front of itself.

  • Raider

    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.