Health
per model
149
Armour
62
Missile block chance
50%
Morale
45
Speed
31
Melee attack
32
Melee defence
44
Weapon damage
36 base + 4 armour-piercing
40
Charge bonus
17
Attributes

Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

Encourage
This unit provides a morale bonus to nearby allies.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities

Stationary Testudo
The troops of this unit raise their shields above their heads in a static defensive formation.

Steady
lasts 30 s · recharge 210 s
Improves the unit's ability to defend at the cost of their mobility.
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.