Health
per model
99
Armour
30
Missile block chance
10%
Morale
108
Speed
33
Melee attack
52
Melee defence
37
Weapon damage
16 base + 16 armour-piercing, +10 vs infantry
32
Charge bonus
65
Attributes

Resistant to Fatigue
Fatigue has less of an effect on this unit.

Guerrilla Deployment
This unit can deploy outside of the deployment zone.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Hide (grass)
This unit can hide in long grass until enemy units get too close.
Abilities

Frenzy
lasts 30 s · recharge 210 s
Improves a unit's attack capabilities for an extended period of time.
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.