Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Pictish Berserkers unit card

Pictish Berserkers

Axe Infantry· 160 men

Health

per model

94

bottom 16% of class

Armour

13

bottom 16% of class

Missile block chance

10%

bottom 11% of class

Morale

54

top 21% of class

Speed

38

top 19% of class

Melee attack

52

top 21% of class

Melee defence

30

bottom 41% of class

Weapon damage

16 base + 16 armour-piercing, +10 vs infantry

32

bottom 7% of class

Charge bonus

60

top 12% of class

Attributes

  • Berserk

    This unit can go berserk during the battle. This makes them uncontrollable, they will automatically attack nearby enemies.

  • Guerrilla Deployment

    This unit can deploy outside of the deployment zone.

  • Hide (scrub & forest)

    This unit can hide in scrub and forest until enemy units get too close.

  • Ignore Terrain

    Speed penalties caused by the terrain are ignored by this unit.

  • Scare (everyone)

    This unit frightens all enemy units.

  • Immune to Fear

    This unit is immune to the fear effects of scary units.

Abilities

  • Frenzied Charge

    lasts 30 s · recharge 210 s

    Increases the effectiveness of the unit's charge for an extended period.

  • Rapid Advance

    lasts 30 s · recharge 210 s

    Improved unit movement speed over an extended period.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.