Health
per model
188
Armour
18
Missile block chance
25%
Morale
36
Speed
90
Melee attack
15
Melee defence
40
Weapon damage
36 base + 4 armour-piercing
40
Charge bonus
35
Ranged
Missile damage
70 base + 20 armour-piercing
90
Range
80 m
Ammunition
1
Reload time
14 s
Attributes

Campaign Stealth
This unit can move around the campaign map without being seen.

Resistant to Fatigue
Fatigue has less of an effect on this unit.

Guerrilla Deployment
This unit can deploy outside of the deployment zone.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Ignore Terrain
Speed penalties caused by the terrain are ignored by this unit.
Other units named Scout Equites
2 custom-battle units share this name. Values that differ from this page's unit are highlighted.
| Fielded by | Men | HP | Armour | Morale | Speed | MA | MD | Dmg | Charge | Cost | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Roman Expedition | 80 | 188 | 18 | 36 | 90 | 15 | 40 | 40 | 35 | 425 | bel_rom_scout_equites |
| Eastern Roman Empire, Western Roman Empire | 80 | 188 | 18 | 34 | 90 | 14 | 39 | 40 | 33 | 400 | att_rom_scout_equites |
Where these numbers come from
Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.