Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Scout Equites unit card

Scout Equites

Melee Cavalry· 80 men

Health

per model

188

bottom 21% of class

Armour

18

bottom 21% of class

Missile block chance

25%

bottom 26% of class

Morale

36

bottom 25% of class

Speed

90

top 19% of class

Melee attack

15

bottom 2% of class

Melee defence

40

bottom 43% of class

Weapon damage

36 base + 4 armour-piercing

40

top 26% of class

Charge bonus

35

bottom 9% of class

Ranged

Missile damage

70 base + 20 armour-piercing

90

bottom 30% of class

Range

80 m

bottom 1% of class

Ammunition

1

bottom 1% of class

Reload time

14 s

bottom 1% of class

Attributes

  • Campaign Stealth

    This unit can move around the campaign map without being seen.

  • Resistant to Fatigue

    Fatigue has less of an effect on this unit.

  • Guerrilla Deployment

    This unit can deploy outside of the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Ignore Terrain

    Speed penalties caused by the terrain are ignored by this unit.

Other units named Scout Equites

2 custom-battle units share this name. Values that differ from this page's unit are highlighted.

Fielded byMenHPArmourMoraleSpeedMAMDDmgChargeCostUnit key
Roman Expedition8018818369015404035425bel_rom_scout_equites
Eastern Roman Empire, Western Roman Empire8018818349014394033400att_rom_scout_equites

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.