Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Tagmata Cavalry unit card

Tagmata Cavalry

Melee Cavalry· 80 men

Health

per model

250

top 32% of class

Armour

35

bottom 40% of class

Missile block chance

20%

bottom 4% of class

Morale

54

top 22% of class

Speed

80

bottom 44% of class

Melee attack

55

top 14% of class

Melee defence

45

top 43% of class

Weapon damage

24 base + 8 armour-piercing, +20 vs cavalry, +20 vs elephants

32

bottom 6% of class

Charge bonus

55

top 21% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Diamond

    The unit moves into a diamond-shaped attack formation.

  • Steady

    lasts 30 s · recharge 210 s

    Improves the unit's ability to defend at the cost of their mobility.

Other units named Tagmata Cavalry

2 custom-battle units share this name. Values that differ from this page's unit are highlighted.

Fielded byMenHPArmourMoraleSpeedMAMDDmgChargeCostUnit key
Roman Expedition8025035548055453255725bel_rom_tagmata_cavalry
Eastern Roman Empire8025035548055453255725att_rom_tagmata_cavalry

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.