Unofficial fan reference · Total War: Attila game data, Steam build 25370302
Warlord's Guard unit card

Warlord's Guard

Axe Infantry· 160 menGeneral

Health

per model

172

top 2% of class

Armour

45

top 42% of class

Missile block chance

25%

bottom 18% of class

Morale

54

top 21% of class

Speed

31

bottom 4% of class

Melee attack

20

bottom 10% of class

Melee defence

35

top 50% of class

Weapon damage

16 base + 16 armour-piercing, +10 vs infantry

32

bottom 7% of class

Charge bonus

20

bottom 35% of class

Attributes

  • Disciplined

    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.

  • Encourage

    This unit provides a morale bonus to nearby allies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Spear Wall

    The unit moves into close wall formation.

  • Unbreakable

    lasts 30 s · recharge 210 s

    The unit's morale cannot be broken for an extended period of time.

Where these numbers come from

Read from Total War: ATTILA's own database tables (main_units, land_units, battle_entities, unit_armour_types, unit_shield_types, melee_weapons, projectiles…) in the data packs of the installed game, Steam build 25370302. The formulas that turn table values into card values reproduce the Total War Fandom wiki's unit infoboxes before anything is shown — how the numbers are checked.