Best faction in Dark Land Orcs
Every race's best unit for the gold in each role, under Dark Land Orcs's numbers and under the game's own (patch 9.0.4), and the rank each race holds. Computed. In Dark Land Orcs, the hardest-hitting infantry for the gold belongs to Dark Elves, The Empire, Bretonnia.
Hardest-hitting infantry for the gold
Melee damage per second of the whole unit per 1,000 multiplayer gold, against Chaos Warriors.
| # | Race | In Dark Land Orcs: best unit | Vanilla: best unit | Rank |
|---|---|---|---|---|
| 1 | Dark Elves | 477.6 Har Ganeth Executioners | 477.6 Har Ganeth Executioners | #1 → #1 |
| 2 | The Empire | 467.7 Greatswords | 467.7 Greatswords | #2 → #2 |
| 3 | Bretonnia | 452.7 Foot Squires | 452.7 Foot Squires | #3 → #3 |
| 4 | Wood Elves | 385.8 Wildwood Rangers | 385.8 Wildwood Rangers | #4 → #4 |
| 5 | High Elves | 381.8 Swordmasters of Hoeth | 381.8 Swordmasters of Hoeth | #5 → #5 |
| 6 | Vampire Counts | 372.2 Grave Guard (Great Weapons) | 372.2 Grave Guard (Great Weapons) | #6 → #6 |
| 7 | Undead Legions | 372.2 Grave Guard (Great Weapons) | 372.2 Grave Guard (Great Weapons) | #7 → #7 |
| 8 | Chaos Dwarfs | 364 Orc Labourers | 364 Orc Labourers | #8 → #8 |
| 9 | Norsca | 360 Flayerkin | 360 Flayerkin | #9 → #9 |
| 10 | Warriors of Chaos | 360 Flayerkin | 360 Flayerkin | #10 → #10 |
| 11 | Daemons of Chaos | 354.3 Exalted Bloodletters of Khorne | 354.3 Exalted Bloodletters of Khorne | #11 → #11 |
| 12 | Khorne | 354.3 Exalted Bloodletters of Khorne | 354.3 Exalted Bloodletters of Khorne | #12 → #12 |
| 13 | Dwarfs | 326.7 Hammerers | 326.7 Hammerers | #13 → #13 |
| 14 | Kislev | 312.1 Tzar Guard (Great Weapons) | 312.1 Tzar Guard (Great Weapons) | #14 → #14 |
| 15 | Slaanesh | 302.3 Exalted Daemonettes of Slaanesh | 302.3 Exalted Daemonettes of Slaanesh | #15 → #15 |
| 16 | Beastmen | 264.3 Gor Herd | 264.3 Gor Herd | #16 → #16 |
| 17 | Grand Cathay | 262.2 Tiger Warriors | 262.2 Tiger Warriors | #17 → #17 |
| 18 | Nurgle | 258.3 Marauders of Nurgle (Great Weapons) | 258.3 Marauders of Nurgle (Great Weapons) | #18 → #18 |
| 19 | Greenskins | 255.8 Dark Land Orc Boyz | 230.6 Nasty Skulkers | #21 → #19 |
| 20 | Tomb Kings | 249.4 Nehekharan Warriors | 249.4 Nehekharan Warriors | #19 → #20 |
| 21 | Skaven | 233.5 Plague Monk Censer Bearers | 233.5 Plague Monk Censer Bearers | #20 → #21 |
| 22 | Lizardmen | 219.6 Saurus Warriors | 219.6 Saurus Warriors | #22 → #22 |
| 23 | Vampire Coast | 210 Depth Guard | 210 Depth Guard | #23 → #23 |
| 24 | Tzeentch | 205.9 Marauders of Tzeentch | 205.9 Marauders of Tzeentch | #24 → #24 |
| 25 | Ogre Kingdoms | 191.8 Gorgers | 191.8 Gorgers | #25 → #25 |
Longest-lasting infantry for the gold
Seconds 1,000 multiplayer gold of the unit lasts against one unit of Chaos Warriors.
| # | Race | In Dark Land Orcs: best unit | Vanilla: best unit | Rank |
|---|---|---|---|---|
| 1 | Warriors of Chaos | 278.8s Chosen of Nurgle | 278.8s Chosen of Nurgle | #1 → #1 |
| 2 | Nurgle | 278.8s Chosen of Nurgle | 278.8s Chosen of Nurgle | #2 → #2 |
| 3 | Dwarfs | 258.2s Ironbreakers | 258.2s Ironbreakers | #3 → #3 |
| 4 | Chaos Dwarfs | 254.5s Infernal Ironsworn | 254.5s Infernal Ironsworn | #4 → #4 |
| 5 | Slaanesh | 241.9s Chosen of Slaanesh (Hellscourges) | 241.9s Chosen of Slaanesh (Hellscourges) | #5 → #5 |
| 6 | Vampire Counts | 210.6s Zombies | 210.6s Zombies | #6 → #6 |
| 7 | Undead Legions | 210.6s Zombies | 210.6s Zombies | #7 → #7 |
| 8 | Tzeentch | 203.4s Chosen of Tzeentch | 203.4s Chosen of Tzeentch | #8 → #8 |
| 9 | Khorne | 138.5s Chosen of Khorne | 138.5s Chosen of Khorne | #9 → #9 |
| 10 | Bretonnia | 137s Peasant Mob | 137s Peasant Mob | #10 → #10 |
| 11 | Skaven | 131.1s Skavenslaves | 131.1s Skavenslaves | #11 → #11 |
| 12 | Ogre Kingdoms | 120.4s Gnoblars | 120.4s Gnoblars | #12 → #12 |
| 13 | The Empire | 108.2s Spearmen (Shields) | 108.2s Spearmen (Shields) | #13 → #13 |
| 14 | Norsca | 104.6s Marauder Champions | 104.6s Marauder Champions | #14 → #14 |
| 15 | Vampire Coast | 103.7s Zombie Pirate Deckhand Mob | 103.7s Zombie Pirate Deckhand Mob | #15 → #15 |
| 16 | Greenskins | 100.1s Dark Land Orc Big 'Uns | 94s Black Orcs | #16 → #16 |
| 17 | Tomb Kings | 91.3s Skeleton Spearmen | 91.3s Skeleton Spearmen | #17 → #17 |
| 18 | Kislev | 90.9s Tzar Guard | 90.9s Tzar Guard | #18 → #18 |
| 19 | Dark Elves | 82.4s Sisters of Slaughter | 82.4s Sisters of Slaughter | #19 → #19 |
| 20 | Daemons of Chaos | 78.5s Nurglings | 78.5s Nurglings | #20 → #20 |
| 21 | Grand Cathay | 76.3s Jade Warriors | 76.3s Jade Warriors | #21 → #21 |
| 22 | High Elves | 75.1s Phoenix Guard | 75.1s Phoenix Guard | #22 → #22 |
| 23 | Beastmen | 73.9s Tzaangors | 73.9s Tzaangors | #23 → #23 |
| 24 | Lizardmen | 69.5s Skink Cohort | 69.5s Skink Cohort | #24 → #24 |
| 25 | Wood Elves | 68.8s Eternal Guard (Shields) | 68.8s Eternal Guard (Shields) | #25 → #25 |
Best ranged unit for the gold
Missile damage per 10 s of the whole unit per 1,000 multiplayer gold at armour 100, every projectile hitting.
| # | Race | In Dark Land Orcs: best unit | Vanilla: best unit | Rank |
|---|---|---|---|---|
| 1 | Skaven | 9,360 Ratling Guns | 9,360 Ratling Guns | #1 → #1 |
| 2 | Vampire Coast | 6,686 Zombie Pirate Gunnery Mob (Hand Cannons) | 6,686 Zombie Pirate Gunnery Mob (Hand Cannons) | #2 → #2 |
| 3 | Undead Legions | 6,686 Zombie Pirate Gunnery Mob (Hand Cannons) | 6,686 Zombie Pirate Gunnery Mob (Hand Cannons) | #3 → #3 |
| 4 | Grand Cathay | 4,881 Iron Hail Gunners | 4,881 Iron Hail Gunners | #4 → #4 |
| 5 | Norsca | 4,807 Marauder Hunters | 4,807 Marauder Hunters | #5 → #5 |
| 6 | Dwarfs | 4,588 Thunderers (Grudge-Rakers) | 4,588 Thunderers (Grudge-Rakers) | #6 → #6 |
| 7 | Lizardmen | 4,375 Chameleon Stalkers | 4,375 Chameleon Stalkers | #7 → #7 |
| 8 | Chaos Dwarfs | 3,455 Chaos Dwarf Blunderbusses | 3,455 Chaos Dwarf Blunderbusses | #8 → #8 |
| 9 | Dark Elves | 2,747 Darkshards | 2,747 Darkshards | #9 → #9 |
| 10 | The Empire | 2,571 Outriders | 2,571 Outriders | #10 → #10 |
| 11 | Warriors of Chaos | 2,250 Marauder Horsemen (Throwing Axes) | 2,250 Marauder Horsemen (Throwing Axes) | #11 → #11 |
| 12 | Daemons of Chaos | 2,100 Blue Horrors of Tzeentch | 2,100 Blue Horrors of Tzeentch | #12 → #12 |
| 13 | Tzeentch | 2,100 Blue Horrors of Tzeentch | 2,100 Blue Horrors of Tzeentch | #13 → #13 |
| 14 | Wood Elves | 2,077 Glade Guard (Starfire Shafts) | 2,077 Glade Guard (Starfire Shafts) | #14 → #14 |
| 15 | Nurgle | 2,077 Marauder Horsemen of Nurgle (Throwing Axes) | 2,077 Marauder Horsemen of Nurgle (Throwing Axes) | #15 → #15 |
| 16 | Khorne | 2,000 Marauder Horsemen of Khorne (Throwing Axes) | 2,000 Marauder Horsemen of Khorne (Throwing Axes) | #16 → #16 |
| 17 | Ogre Kingdoms | 1,800 Gnoblar Trappers | 1,800 Gnoblar Trappers | #17 → #17 |
| 18 | Greenskins | 1,555 Orc Arrer Boyz | 1,555 Orc Arrer Boyz | #18 → #18 |
| 19 | Kislev | 1,486 Streltsi | 1,486 Streltsi | #19 → #19 |
| 20 | High Elves | 1,448 Sisters of Avelorn | 1,448 Sisters of Avelorn | #20 → #20 |
| 21 | Bretonnia | 1,432 Peasant Bowmen | 1,432 Peasant Bowmen | #21 → #21 |
| 22 | Beastmen | 1,255 Ungor Raiders | 1,255 Ungor Raiders | #22 → #22 |
| 23 | Tomb Kings | 1,235 Skeleton Archers | 1,235 Skeleton Archers | #23 → #23 |
| 24 | Slaanesh | 1,159 Devotees of Slaanesh (Crossbows) | 1,159 Devotees of Slaanesh (Crossbows) | #24 → #24 |
Hardest-hitting cavalry for the gold
Melee damage per second per 1,000 multiplayer gold in a sustained fight (no charge), against Chaos Warriors.
| # | Race | In Dark Land Orcs: best unit | Vanilla: best unit | Rank |
|---|---|---|---|---|
| 1 | Kislev | 225.2 The Things in the Woods | 225.2 The Things in the Woods | #1 → #1 |
| 2 | Norsca | 184.5 Kurgan Horsemen (Dual Weapons) | 184.5 Kurgan Horsemen (Dual Weapons) | #2 → #2 |
| 3 | Bretonnia | 163.2 Questing Knights | 163.2 Questing Knights | #3 → #3 |
| 4 | Daemons of Chaos | 158 Bloodcrushers of Khorne | 158 Bloodcrushers of Khorne | #4 → #4 |
| 5 | Khorne | 158 Bloodcrushers of Khorne | 158 Bloodcrushers of Khorne | #5 → #5 |
| 6 | Slaanesh | 152.9 Heartseekers of Slaanesh | 152.9 Heartseekers of Slaanesh | #6 → #6 |
| 7 | Greenskins | 143.5 Night Goblin Squig Hoppers | 143.5 Night Goblin Squig Hoppers | #7 → #7 |
| 8 | Vampire Counts | 139.2 Blood Knights | 139.2 Blood Knights | #8 → #8 |
| 9 | Undead Legions | 139.2 Blood Knights | 139.2 Blood Knights | #9 → #9 |
| 10 | The Empire | 137.8 Knights of the White Wolf | 137.8 Knights of the White Wolf | #10 → #10 |
| 11 | Lizardmen | 129.7 Ripperdactyl Riders | 129.7 Ripperdactyl Riders | #11 → #11 |
| 12 | Chaos Dwarfs | 119 Bull Centaur Renders (Dual Axes) | 119 Bull Centaur Renders (Dual Axes) | #12 → #12 |
| 13 | Nurgle | 113.2 Pox Riders of Nurgle | 113.2 Pox Riders of Nurgle | #13 → #13 |
| 14 | Dark Elves | 96.1 Cold One Dread Knights | 96.1 Cold One Dread Knights | #14 → #14 |
| 15 | Ogre Kingdoms | 85.6 Mournfang Cavalry | 85.6 Mournfang Cavalry | #15 → #15 |
| 16 | Warriors of Chaos | 83.6 Chaos Knights | 83.6 Chaos Knights | #16 → #16 |
| 17 | Grand Cathay | 80.1 Peasant Horsemen | 80.1 Peasant Horsemen | #17 → #17 |
| 18 | Beastmen | 80 Razorgor Herd | 80 Razorgor Herd | #18 → #18 |
| 19 | Tzeentch | 77.6 Chaos Knights of Tzeentch | 77.6 Chaos Knights of Tzeentch | #19 → #19 |
| 20 | Skaven | 75 Doom-Flayers | 75 Doom-Flayers | #20 → #20 |
| 21 | Wood Elves | 67.8 Great Stag Knights | 67.8 Great Stag Knights | #21 → #21 |
| 22 | High Elves | 62.4 Ellyrian Reavers | 62.4 Ellyrian Reavers | #22 → #22 |
| 23 | Tomb Kings | 61.3 Skeleton Horsemen | 61.3 Skeleton Horsemen | #23 → #23 |
Best monster against large targets for the gold
Melee damage per second per 1,000 multiplayer gold against Chaos Knights.
| # | Race | In Dark Land Orcs: best unit | Vanilla: best unit | Rank |
|---|---|---|---|---|
| 1 | Ogre Kingdoms | 158.5 Maneaters (Great Weapons) | 158.5 Maneaters (Great Weapons) | #1 → #1 |
| 2 | Beastmen | 144.5 Minotaurs (Great Weapons) | 144.5 Minotaurs (Great Weapons) | #2 → #2 |
| 3 | Khorne | 133.8 Minotaurs of Khorne (Great Weapons) | 133.8 Minotaurs of Khorne (Great Weapons) | #3 → #3 |
| 4 | Nurgle | 133.4 Plague Ogres (Great Weapons) | 133.4 Plague Ogres (Great Weapons) | #4 → #4 |
| 5 | Vampire Coast | 131.6 Bloated Corpse | 131.6 Bloated Corpse | #5 → #5 |
| 6 | Undead Legions | 131.6 Bloated Corpse | 131.6 Bloated Corpse | #6 → #6 |
| 7 | Daemons of Chaos | 128.2 Screamers of Tzeentch | 128.2 Screamers of Tzeentch | #7 → #7 |
| 8 | Tzeentch | 128.2 Screamers of Tzeentch | 128.2 Screamers of Tzeentch | #8 → #8 |
| 9 | Slaanesh | 124.1 Chaos Furies (Slaanesh) | 124.1 Chaos Furies (Slaanesh) | #9 → #9 |
| 10 | Warriors of Chaos | 114.7 Dragon Ogres | 114.7 Dragon Ogres | #10 → #10 |
| 11 | Norsca | 114.5 Fimir Warriors (Great Weapons) | 114.5 Fimir Warriors (Great Weapons) | #11 → #11 |
| 12 | Wood Elves | 104.7 Zoats | 104.7 Zoats | #12 → #12 |
| 13 | Greenskins | 81.1 Trolls | 81.1 Trolls | #13 → #13 |
| 14 | Skaven | 75.2 Stormfiends (Shock Gauntlets) | 75.2 Stormfiends (Shock Gauntlets) | #14 → #14 |
| 15 | Vampire Counts | 72.4 Vargheists | 72.4 Vargheists | #15 → #15 |
| 16 | Kislev | 69.2 Snow Leopard | 69.2 Snow Leopard | #16 → #16 |
| 17 | Grand Cathay | 67.5 Onyx Crowmen | 67.5 Onyx Crowmen | #17 → #17 |
| 18 | Lizardmen | 67.1 Sacred Kroxigor | 67.1 Sacred Kroxigor | #18 → #18 |
| 19 | Dark Elves | 52.4 Kharibdyss | 52.4 Kharibdyss | #19 → #19 |
| 20 | Tomb Kings | 49.8 Sepulchral Stalkers | 49.8 Sepulchral Stalkers | #20 → #20 |
| 21 | Chaos Dwarfs | 46.8 K'daai Fireborn | 46.8 K'daai Fireborn | #21 → #21 |
| 22 | High Elves | 37 Merwyrm | 37 Merwyrm | #22 → #22 |
Which races Dark Land Orcs makes stronger
Each unit against its own vanilla version at equal gold (the time each takes to destroy the other's gold worth, as on the patch pages): 0 units come out stronger for the gold under Dark Land Orcs, 0 weaker, 0 the same. Income buildings: how many pay back faster or slower.
| Race | Units stronger | Units weaker | Buildings pay back faster / slower |
|---|
Most improved for the gold
Most worsened for the gold
× = how many times longer the vanilla version takes to beat the Dark Land Orcs version than the other way round, at equal gold.
Assumptions
Unit card values only (no passive abilities, skills, items or techs); every model of both units fights at once at its weapon's attack interval; every missile hits; no charge, mass, splash, flanking, fatigue or leadership. Multiplayer cost is the gold. Each side is measured against its own Chaos Warriors and Chaos Knights — under Dark Land Orcs, Dark Land Orcs's versions of them. Same formulas as the game's best-faction lists and the combat calculator.