Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Mixu's Legendary Lords Bretonnia units

0 Bretonnia units Mixu's Legendary Lords changes against patch 9.0.4, 8 it adds, and 69 skills, 1 buildings and 0 technologies. Vanilla → Mixu's Legendary Lords: green makes the unit stronger or cheaper, red weaker or dearer.

New units in Mixu's Legendary Lords

  • Donna Don Domingiomixu_brt_cha_donna_don_domingio1 modelHealth4,068Armour85Leadership80Speed34Melee attack48Melee defence38Weapon strength (base + AP)390Charge bonus40Missile resistance %15Multiplayer cost475
  • Sir John Tyreweldmixu_brt_cha_john_tyreweld1 modelHealth4,288Armour90Leadership75Speed34Melee attack54Melee defence48Weapon strength (base + AP)430Charge bonus40Missile resistance %15Multiplayer cost750
  • Chilfroy d'Artoismixu_brt_cha_chilfroy1 modelHealth4,168Armour90Leadership75Speed34Melee attack54Melee defence52Weapon strength (base + AP)430Charge bonus40Missile resistance %15Multiplayer cost750
  • Bohemond Beastslayermixu_brt_cha_bohemond1 modelHealth4,268Armour90Leadership85Speed34Melee attack60Melee defence50Weapon strength (base + AP)470Charge bonus40Missile resistance %15Multiplayer cost850
  • Adalhard de Lyonessemixu_brt_cha_adalhard1 modelHealth4,168Armour90Leadership75Speed34Melee attack63Melee defence40Weapon strength (base + AP)450Charge bonus40Missile resistance %15Multiplayer cost850
  • Cassyon de Parravonmixu_brt_cha_cassyon1 modelHealth4,168Armour90Leadership75Speed34Melee attack54Melee defence52Weapon strength (base + AP)430Charge bonus40Missile resistance %15Multiplayer cost850
  • Sir Amalric de Gaudaronmixu_brt_cha_amalric_de_gaudaron1 modelHealth3,688Armour85Leadership75Speed34Melee attack42Melee defence55Weapon strength (base + AP)400Charge bonus40Missile resistance %15Multiplayer cost600
  • Sir John's Battle Brothersmixu_brt_inf_knights_of_origo100 modelsHealth9,000Armour80Leadership80Speed28Melee attack45Melee defence44Weapon strength (base + AP)30Charge bonus22Multiplayer cost950

Skills

Barded Warhorsenew
  • +Mount: Barded Warhorse
Royal Pegasusnew
  • +Mount: Royal Pegasus
Hippogryphnew
  • +Mount: Hippogryph
Aura of Authoritynew
  • +Passive ability: "Aura of Authority"
  • +Cooldown: -50% to "Rally!" and "Stand Your Ground"
Chevaliers de Lyonessenew
  • +Melee defence: +8 for Knights Errants and Knights of the Realm units (Lord's army)
  • +Armour: +10 for Knights Errants and Knights of the Realm units (Lord's army)
  • +Weapon strength: +12% for Knights Errants and Knights of the Realm units (Lord's army)
Blessed Machinesnew
  • +Reload time reduction: +8% for Artillery units (Lord's army)
  • +Casualty replenishment rate: +10% for Artillery units (Lord's army)
  • +Passive ability: "Superior War Machine" for Trebuchet units (Lord's army)
Warrior, not Diplomatnew
  • +Hit points: +20%
  • +Melee defence: +8
  • +Control: -3 (local province)
Motte and Donjonnew
  • +Melee defence: +4 when under siege (all armies)
  • +Attrition: -15% when under siege (all armies)
  • +Leadership: +6 when under siege (all armies)
Embrace Ulricnew
  • +Weapon strength: +15%
  • +Passive ability: "Berserk" (replaces: "Rage")
Embrace the Ladynew
  • +Passive ability: "The Blessing of the Lady"
  • +Spell resistance: 25%
Duke of Bretonnianew
  • +Casualty replenishment rate: +10% (Lord's army)
  • +Wound recovery time: -1 turns
  • +Hero recruit rank: +2 for Paladins (local province)
Barded Warhorsenew
  • +Mount: Barded Warhorse
Unprecedented Vigournew
  • +Cooldown: -50% to "Ward of Light", "Stout Heart" and "Might of Purity"
  • +Effect range: +50% for "Ward of Light", "Stout Heart" and "Might of Purity"
Holy Questingnew
  • +Attribute: Unbreakable when fighting against Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos, Undead and Greenskins
  • +Passive ability: "The Blessing of the Lady"
Stout Heartnew
  • +Ability: "Stout Heart"
Scourge of the Undyingnew
  • +Level 1: Melee defence: +4 when fighting against Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos, Undead and Greenskins
  • +Level 1: Weapon strength: +7% when fighting against Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos, Undead and Greenskins
  • +Level 1: Leadership: +5 when fighting against Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos, Undead and Greenskins
  • +Level 1: Immune to Vampiric territory attrition
  • +Level 2: Melee defence: +8 when fighting against Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos, Undead and Greenskins
  • +Level 2: Weapon strength: +15% when fighting against Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos, Undead and Greenskins
  • +Level 2: Leadership: +10 when fighting against Warriors of Chaos, Chaos Dwarfs, Daemons of Chaos, Undead and Greenskins
  • +Level 2: Immune to Vampiric territory attrition
Blessed Champion of the Ladynew
  • +Level 1: Corruption: -2 (local province)
  • +Level 1: Replenishes 15% campaign movement range after razing a settlement (accompanying Lord)
  • +Level 1: Physical resistance: 5%
  • +Level 2: Corruption: -4 (local province)
  • +Level 2: Replenishes 30% campaign movement range after razing a settlement (accompanying Lord)
  • +Level 2: Physical resistance: 10%
Might of Puritynew
  • +Ability: "Might of Purity"
Guided by the Ladynew
  • +Level 1: Campaign movement range: +8% (accompanying Lord)
  • +Level 1: Casualty replenishment rate: +8% (Hero's army)
  • +Level 2: Campaign movement range: +15% (accompanying Lord)
  • +Level 2: Casualty replenishment rate: +15% (Hero's army)
Icon of Devotionnew
  • +Level 1: Ward save: +5% for Battle Pilgrim and Grail Reliquae units (Hero's army)
  • +Level 1: Melee defence: +4 for Battle Pilgrim and Grail Reliquae units (Hero's army)
  • +Level 1: Melee attack: +4 for Battle Pilgrim and Grail Reliquae units (Hero's army)
  • +Level 2: Ward save: +10% for Battle Pilgrim and Grail Reliquae units (Hero's army)
  • +Level 2: Melee defence: +8 for Battle Pilgrim and Grail Reliquae units (Hero's army)
  • +Level 2: Melee attack: +8 for Battle Pilgrim and Grail Reliquae units (Hero's army)
Ward of Lightnew
  • +Ability: "Ward of Light"
Barded Warhorsenew
  • +Mount: Barded Warhorse
Royal Pegasusnew
  • +Mount: Royal Pegasus
Hippogryphnew
  • +Mount: Hippogryph
Will of the Ladynew
  • +Passive ability: "Will of the Lady"
Beastslayernew
  • +Ability: "Beastslayer"
Renowned Knightsnew
  • +Recruit rank: +4 for Grail Knights and Grail Guardians units (Lord's army)
  • +Melee attack: +8 for Grail Knights and Grail Guardians (Lord's army)
  • +Ward save: +10% for Grail Knights and Grail Guardians (Lord's army)
Zealous Peasantrynew
  • +Melee defence: +8 for Spearmen-at-Arms and Men-at-Arms (Polearm) units (Lord's army)
  • +Passive ability: "Steady Men" for Spearmen-at-Arms and Men-at-Arms (Polearm) units (Lord's army)
  • +Bonus vs. Large: +15 for Spearmen-at-Arms and Men-at-Arms (Polearm) units (Lord's army)
Hero of Bastonnenew
  • +Leadership: +8 when in own or allied territory (Lord's army)
  • +Attribute: Immune to Psychology when in own or allied territory (Lord's army)
  • +Bonus vs Large: +15
Descendants of Gilles le Bretonnew
  • +Construction cost: -30% for Bretonnian Stable and Pasture buildings
  • +Construction time: -2 for Bretonnian Stable and Pasture buildings
Dragonslayernew
  • +Attribute: Unbreakable
  • +Hit points: +20%
Royal Pegasusnew
  • +Mount: Barded Warhorse
Barded Warhorsenew
  • +Mount: Barded Warhorse
Hippogryphnew
  • +Mount: Hippogryph
Young and Restlessnew
  • +Passive ability: "Young and Restless"
Sky Mastersnew
  • +Missile resistance: 15% for Pegasus Knights, Royal Pegasus Knights and Royal Hippogryph Knights (Lord's army)
  • +Melee defence: +8 for Pegasus Knights, Royal Pegasus Knights and Royal Hippogryph Knights (Lord's army)
  • +Weapon strength: +12% for Pegasus Knights, Royal Pegasus Knights and Royal Hippogryph Knights (Lord's army)
Thrill Seekernew
  • +Leadership: +8 when fighting against Greenskin Tribes, Skaven, Dark Elves, Beastmen Warherds, Chaos and Norsca
  • +Weapon strength: +12% when fighting against Greenskin Tribes, Skaven, Dark Elves, Beastmen Warherds, Chaos and Norsca
  • +Bonus vs. Large: +15 when fighting against Greenskin Tribes, Skaven, Dark Elves, Beastmen Warherds, Chaos and Norsca
Holy Prowessnew
  • +Unit experience gain per turn: +230 (armies in local owned region)
  • +Physical resistance: 10% (Lord's army)
  • +Recruitment cost: -15% (Lord's army)
Wherever You May Wander...new
  • +Replenishes 30% campaign movement range after winning a battle
  • +Speed: +10% (Lord's army)
  • +Global recruitment duration: -1 turn for all units
Defender of Parravonnew
  • +Growth: +5 (all provinces)
  • +Attribute: Vanguard Deployment (Lord's army)
  • +Income from trade tariffs: +10%
  • +Tradable resources produced: +10% (factionwide)
Barded Warhorsenew
  • +Mount: Barded Warhorse
Royal Pegasusnew
  • +Mount: Royal Pegasus
Hippogryphnew
  • +Mount: Hippogryph
Going Somewhere?new
  • +Active time: +30% to "Going Somewhere?"
  • +Number of uses: +2 for "Going Somewhere?"
Knights of Artoisnew
  • +Bonus vs. Large +15 for Questing Knights (Lord's army)
  • +Melee defence: +8 for Questing Knights (Lord's army)
  • +Physical resistance: 10% for Questing Knights (Lord's army)
Bow Mastersnew
  • +Range: +12% for Peasant Bowmen units (Lord's army)
  • +Attribute: Snipe for Bowmen units (Lord's army)
  • +Missile resistance: 15% for Peasant Bowmen units (Lord's army)
Respected, but Fearednew
  • +Attribute: Causes Fear
  • +Weapon strength: +12%
  • +Control: +2 (all provinces)
Bane of Beastsnew
  • +Passive ability: "Frenzy" when fighting against Beastmen, Greenskins and Skaven (Lord's army)
  • +Ability: "Hunter's Trap"
Jousting Championnew
  • +Melee defence: +8 for Duke Chilfroy (while wielding Lance)
  • +Melee attack: +8 for Duke Chilfroy (while wielding Lance)
  • +Recruit rank: +3 for Bretonnian Horse Cavalry units (Lord's army)
  • +Recruitment cost: -30% for Bretonnian Horse Cavalry units (Lord's army)
Barded Warhorsenew
  • +Mount: Barded Warhorse
Pegasusnew
  • +Mount: Royal Pegasus
The Blessing of the Ladynew
  • +Passive ability: "The Blessing of the Lady"
Leading by Examplenew
  • +Character's aura leadership effect: +5
  • +Leadership aura size: +35%
  • +Leadership: +5
Peace and Justicenew
  • +Level 1: Corruption: -2 (local province)
  • +Level 1: Growth: +5 (local province)
  • +Level 1: Control: +2 (local province)
  • +Level 2: Corruption: -4 (local province)
  • +Level 2: Growth: +10 (local province)
  • +Level 2: Control: +4 (local province)
Champion of the Ordernew
  • +Level 1: Attribute: Causes Fear
  • +Level 1: Armour-piercing weapon damage: +15
  • +Level 2: Attribute: Causes Fear
  • +Level 2: Armour-piercing weapon damage: +30
  • +Level 2: Attribute: Causes Fear for all Knight units (Hero's army)
Warrior, not Worriernew
  • +Level 1: Bonus vs Infantry: +6
  • +Level 1: Charge bonus: +15
  • +Level 1: Melee defence: +3
  • +Level 2: Bonus vs Infantry: +12
  • +Level 2: Charge bonus: +30
  • +Level 2: Melee defence: +6
The Sword Purifiernew
  • +Level 1: Vigour loss reduction: -10% (Hero's army)
  • +Level 1: Ward save: 5% for Battle Pilgrim and Grail Reliquae units (Hero's army)
  • +Level 1: Weapon strength: +5% for Battle Pilgrim and Grail Reliquae units (Hero's army)
  • +Level 2: Vigour loss reduction: -20% (Hero's army)
  • +Level 2: Ward save: 10% for Battle Pilgrim and Grail Reliquae units (Hero's army)
  • +Level 2: Weapon strength: +10% for Battle Pilgrim and Grail Reliquae units (Hero's army)
Sacred Guadiannew
  • +Casualty replenishment rate: +10% for Battle Pilgrim and Grail Reliquae units (Hero's army)
  • +Passive ability: "Sacred Guardian" (replaces: "Guardian")
Hatrednew
  • +Melee attack: +8 when fighting against Tomb Kings, Vampire Counts, Vampire Coast and Arabyan factions
Crusader Knightnew
  • +Level 1: Weapon strength: +10% when fighting against Tomb Kings, Vampire Counts, Vampire Coast and Arabyan factions
  • +Level 1: Weapon strength: +2%
  • +Level 2: Weapon strength: +15% when fighting against Tomb Kings, Vampire Counts, Vampire Coast and Arabyan factions
  • +Level 2: Weapon strength: +5%
Barded Warhorsenew
  • +Mount: Barded Warhorse
The Purifying Flamenew
  • +Passive ability: "The Purifying Flame"
  • +Charge bonus: +15
The Foaming Onenew
  • +Income from razing settlements: +25%
  • +Income from raiding: +25% (Lord's army)
Battle Brothersnew
  • +Melee defence: +5 for Battle Pilgrim, Grail Reliquae and all Knight units (Lord's army)
  • +Charge bonus: +15 for Battle Pilgrim, Grail Reliquae and all Knight units (Lord's army)
  • +Leadership: +5 for Battle Pilgrim, Grail Reliquae and all Knight units (Lord's army)
Never-Ending Crusadenew
  • +Campaign movement range: +15%
  • +Income from post-battle loot: +15%
Castle Buildersnew
  • +Melee attack: +6 when defending (armies in local province)
  • +Weapon strength: +10% when defending (armies in local province)
  • +Construction time: -1 for Defence buildings
Grand Masternew
  • +Ward save: +15%
  • +Attribute: Unbreakable
Defender of the Ladynew
  • +Level 1: Corruption: -2 (local province)
  • +Level 1: Construction cost: -10% for Worship buildings
  • +Level 2: Corruption: -4 (local province)
  • +Level 2: Construction cost: -25% for Worship buildings
Siege Expertnew
  • +Enemy leadership: -8 when enemy lays siege or encircles (local region)
  • +Attrition suffered by defender: +20% when laying siege or encircling (local region)
  • +Attrition: +15% when under siege (enemy armies in local region)

Buildings

  • +Corruption: -8
  • +Recruit rank: +4 for Damsel (Beasts)
  • +Unlocks Hero recruitment: Damsel (Beasts)
  • +Hero capacity: +1 for Damsels