Mixu's Legendary Lords High Elves units
0 High Elves units Mixu's Legendary Lords changes against patch 9.0.4, 2 it adds, and 27 skills, 0 buildings and 0 technologies. Vanilla → Mixu's Legendary Lords: green makes the unit stronger or cheaper, red weaker or dearer.
New units in Mixu's Legendary Lords
Belannaer the Wisemixu_hef_cha_belannaer1 model
3,888
90
85
36
40
30
285
15
15
475
Korhilmixu_hef_cha_korhil1 model
4,328
80
85
38
65
50
460
45
35
1,200
Skills
Valour of Agesnew
- +Weapon strength: +10% when fighting against Dark Elves
- +Attribute: Immune to Psychology when fighting against Dark Elves
Greater Arcane Conduitnew
- +Passive ability: "Greater Arcane Conduit"
Staff of Cyeosnew
Teacher of Sorcerynew
- +Level 1: Hero recruit rank: +1 for Mages (all provinces)
- +Level 1: Unlocks Hero recruitment: Mage (all provinces)
- +Level 1: Hero capacity: +1 for Mages
- +Level 2: Hero recruit rank: +2 for Mages (all provinces)
- +Level 2: Unlocks Hero recruitment: Mage (all provinces)
- +Level 2: Hero capacity: +2 for Mages
Lord of Wisdomnew
- +Research rate: +10
- +Corruption: -5 (local province)
- +Control: +4 (local province)
Winds of Sapherynew
- +Winds of Magic cost: -25% for all spells
- +Winds of Magic power reserve capacity: +15 (armies in local province)
Guiding the Youthnew
- +Recruit rank: +2 for all units (armies in local province)
- +Unit experience gain per turn: +200 (armies in local province)
The Oldest Loremasternew
- +Miscast base chance: -50%
- +Spell resistance: 15%
- +Enemy Winds of Magic power reserve capacity: -15 (local region)
- +Bound spell: "The Amber Spear"
Blade of Bel-Korhadrisnew
The Path of Illuminationnew
- +Level 1: Hero capacity: +1 for Loremasters of Hoeth
- +Level 1: Unlocks Hero recruitment: Loremaster of Hoeth (all provinces)
- +Level 1: Hero recruit rank: +1 for Loremasters of Hoeth
- +Level 2: Hero capacity: +2 for Loremasters of Hoeth
- +Level 2: Unlocks Hero recruitment: Loremaster of Hoeth (all provinces)
- +Level 2: Hero recruit rank: +2 for Loremasters of Hoeth
Blades of Sapherynew
- +Ward save: 10% for embedded Loremaster of Hoeth Heroes and Swordmasters of Hoeth units (Lord's army)
- +Melee defence: +8 for embedded Loremaster of Hoeth Heroes and Swordmasters of Hoeth units (Lord's army)
- +Weapon strength: +12% for embedded Loremaster of Hoeth Heroes and Swordmasters of Hoeth units (Lord's army)
Master of Battlenew
- +Melee attack: +8
- +Weapon strength: +12%
- +Missile resistance: 15%
A Web of Deathnew
- +Hero action cost: -15% (all characters)
- +Ambush success chance: +20% (Lord's army)
Warden of Sapherynew
- +Leadership: +10 when in own or allied territory (Lord's army)
- +Melee attack: +5 when in own or allied territory (Lord's army)
- +Ward save: +10%
- +Bound spell: "Banishment"
White Lion Chariotnew
- +Mount: White Lion Chariot
Ward of Kurnousnew
- +Ward save: 10% during forest battles
- +Weapon strength: +10% during forest battles
Ward of Ishanew
- +Casualty replenishment rate: +5% (Lord's army)
- +Physical resistance: 5%
The Strength of Kurnousnew
- +Ability: "The Strength of Kurnous"
Finubar's Bodyguardnew
- +Enemy Hero action success chance: -15% (enemy characters in region)
- +Diplomatic relations: +20 with High Elves, Empire and Bretonnia
- +Influence: +1 per turn
Grizzled Veterannew
- +Hit points: +15%
- +Physical resistance: 10%
Master Huntersnew
- +Attribute: Vanguard Deployment during forest battles (Lord's army)
- +Attribute: Strider during forest battles (Lord's army)
- +Speed: +10% (Lord's army)
The Lionmanenew
- +Passive ability: "Deathblow"
- +Armour-piercing weapon damage: +30
- +Bonus vs Large: +12
Dedicated to Kurnousnew
- +Upkeep: -5% for White Lions of Chrace, War Lions and Lion Chariot units (Lord's army)
- +Leadership: +5 for White Lions of Chrace, War Lions and Lion Chariot units (Lord's army)
- +Income from post-battle loot: +10%
- +Attribute: Vanguard Deployment
Puremane Companynew
- +Melee defence: +8 for White Lions of Chrace units (Lord's army)
- +Charge bonus: +20 for White Lions of Chrace units (Lord's army)
- +Passive ability: "Guardians of Chrace" for White Lions of Chrace units (Lord's army)
Lion's Pridenew
- +Bonus vs. Infantry: +8 for Lion Chariot units (Lord's army)
- +Melee defence: +8 for Lion Chariot units (Lord's army)
- +Vigour loss reduction: -15% for Lion Chariot units (Lord's army)
Cubs of Rahagranew
- +Weapon strength: +12% for War Lion units (Lord's army)
- +Attribute: Causes Terror for War Lion units (Lord's army)
- +Passive ability: "Berserk" for War Lion units (Lord's army)
Guardiannew
- +Level 1: Hero recruitment cost: -10% (all provinces)
- +Level 1: Hero action cost: -5% (all characters)
- +Level 2: Hero recruitment cost: -15% (all provinces)
- +Level 2: Hero action cost: -10% (all characters)
- +Level 3: Hero recruitment cost: -20% (all provinces)
- +Level 3: Hero action cost: -15% (all characters)
- +Level 3: Hero recruit rank: +1 for Nobles (factionwide)