Mixu's Legendary Lords Kislev units
0 Kislev units Mixu's Legendary Lords changes against patch 9.0.4, 1 it adds, and 8 skills, 0 buildings and 0 technologies. Vanilla → Mixu's Legendary Lords: green makes the unit stronger or cheaper, red weaker or dearer.
New units in Mixu's Legendary Lords
Rastiltin Bebchukmixu_ksl_cha_rastiltin1 model
4,268
65
70
34
60
45
470
40
400
180
15
900
Skills
Warhorsenew
- +Mount: Warhorse
Thunderclapnew
- +Ability: "Thunderclap"
One with Naturenew
- +Passive ability: "Forest Walker" (Lord's army)
- +Army ability number of uses: +1 for "Beastfriend"
Protectors of the Borderlandsnew
- +Leadership: +8 when fighting against Warriors of Chaos, Daemons of Chaos and Norsca (Lord's army)
- +Missile damage: +12% when fighting against Warriors of Chaos, Daemons of Chaos and Norsca (Lord's army)
- +Diplomatic relations: +30 with Empire, Kislev and Southern Realms
Master of Battlenew
- +Melee attack: +8
- +Melee defence: +8
- +Attribute: Immune to Flanking
Talented Skirmishersnew
- +Range: +10% for Akshina Ambushers, Kossars and Light Cavalry units (Lord's army)
- +Speed: +10% for Akshina Ambushers, Kossars and Light Cavalry units (Lord's army)
- +Melee attack: +8 for Akshina Ambushers, Kossars and Light Cavalry units (Lord's army)
Bear-Brothersnew
- +Ability: "Fearsome Roar" for Feral Bear units (Lord's army)
- +Attribute: Causes Terror for Feral Bear units (Lord's army)
- +Enables sundering attacks for Feral Bear units (Lord's army)
Grand Masternew
- +Recruit rank: +2 for all units (armies in local province)
- +Unit experience gain per turn: +100 (armies in local province)
- +Replenishes 20% campaign movement range after winning a battle
- +Immune to all attrition