Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Mixu's Legendary Lords Norsca units

0 Norsca units Mixu's Legendary Lords changes against patch 9.0.4, 3 it adds, and 33 skills, 10 buildings and 0 technologies. Vanilla → Mixu's Legendary Lords: green makes the unit stronger or cheaper, red weaker or dearer.

New units in Mixu's Legendary Lords

  • Egil Styrbjornmixu_nor_cha_egil_styrbjorn1 modelHealth4,840Armour100Leadership75Speed33Melee attack70Melee defence50Weapon strength (base + AP)490Charge bonus60Missile resistance %15Magic resistance %35Multiplayer cost1,300
  • Hrefna Styrbjornmixu_nor_cha_hrefna1 modelHealth3,688Armour25Leadership75Speed35Melee attack60Melee defence35Weapon strength (base + AP)440Charge bonus35Missile resistance %15Magic resistance %35Multiplayer cost600
  • Fraygerd Styrbjornmixu_nor_cha_fraygerd1 modelHealth4,068Armour25Leadership80Speed35Melee attack45Melee defence55Weapon strength (base + AP)420Charge bonus45Missile resistance %15Magic resistance %35Multiplayer cost600

Skills

Marauder Chariotnew
  • +Mount: Marauder Chariot
Juggernautnew
  • +Mount: Juggernaut
Burning Brandnew
  • +Passive ability: "Paragon of Carnage"
Fury of Styrbjornnew
  • +Army ability: "Horn of Khorne"
Hunters of Soulsnew
  • +Hit points: +15%
Slayer of Soulsnew
  • +Enemy leadership: -10 (local region)
  • +Cooldown: -30% to "Slayer of Souls"
Wolves of Strovengaardnew
  • +Melee defence: +8 for Skin Wolves units (Lord's army)
  • +Passive ability: "Horrible Regeneration" for Skin Wolves units (Lord's army)
  • +Missile resistance: 15% for Skin Wolves units (Lord's army)
Waveriders of the Northnew
  • +Replenishes 30% campaign movement range after razing a settlement
  • +Replenishes 30% campaign movement range after winning a battle
Bloodthirsty Raidersnew
  • +Income from sacking settlements: +20%
  • +Income from post-battle loot: +20%
  • +Passive ability: "Revel in Slaughter"
Butcher of Immortalsnew
  • +Bonus vs Infantry: +12
  • +Charge bonus: +20
  • +Armour-piercing weapon damage: +50
Bloodfather's Callnew
  • +Attribute: Causes Terror
  • +Army ability: "Greater Gate of Khorne"
  • +Recruitment cost: -20% for Chaos Warriors, Chosen, and Chaos Knights of Khorne units (Lord's army)
  • +Casualties captured post-battle: +20%
Fearsome Warriorsnew
  • +Level 1: Melee attack: +4 for Chosen of Khorne, Chaos Warriors of Khorne, Marauders of Khorne and Forsaken of Khorne units (Lord's army)
  • +Level 1: Weapon strength: +6% for Chosen of Khorne, Chaos Warriors of Khorne, Marauders of Khorne and Forsaken of Khorne units (Lord's army)
  • +Level 2: Melee attack: +6 for Chosen of Khorne, Chaos Warriors of Khorne, Marauders of Khorne and Forsaken of Khorne units (Lord's army)
  • +Level 2: Weapon strength: +9% for Chosen of Khorne, Chaos Warriors of Khorne, Marauders of Khorne and Forsaken of Khorne units (Lord's army)
  • +Level 3: Melee attack: +8 for Chosen of Khorne, Chaos Warriors of Khorne, Marauders of Khorne and Forsaken of Khorne units (Lord's army)
  • +Level 3: Weapon strength: +12% for Chosen of Khorne, Chaos Warriors of Khorne, Marauders of Khorne and Forsaken of Khorne units (Lord's army)
Beast Slayersnew
  • +Level 1: Weapon strength: +6% for Chaos Knights of Khorne, Chaos Chariots of Khorne, Skullcrushers of Khorne and Marauder Horsemen of Khorne units (Lord's army)
  • +Level 1: Charge bonus: +6 for Chaos Knights of Khorne, Chaos Chariots of Khorne, Skullcrushers of Khorne and Marauder Horsemen of Khorne units (Lord's army)
  • +Level 2: Weapon strength: +9% for Chaos Knights of Khorne, Chaos Chariots of Khorne, Skullcrushers of Khorne and Marauder Horsemen of Khorne units (Lord's army)
  • +Level 2: Charge bonus: +9 for Chaos Knights of Khorne, Chaos Chariots of Khorne, Skullcrushers of Khorne and Marauder Horsemen of Khorne units (Lord's army)
  • +Level 3: Weapon strength: +12% for Chaos Knights of Khorne, Chaos Chariots of Khorne, Skullcrushers of Khorne and Marauder Horsemen of Khorne units (Lord's army)
  • +Level 3: Charge bonus: +12 for Chaos Knights of Khorne, Chaos Chariots of Khorne, Skullcrushers of Khorne and Marauder Horsemen of Khorne units (Lord's army)
Unnatural Selectionnew
  • +Level 1: Charge bonus: +6 for Flesh Hounds of Khorne, Chaos Warhounds, Spawn of Khorne and Marauder Chariots units (Lord's army)
  • +Level 1: Speed: +6% for Flesh Hounds of Khorne, Chaos Warhounds, Spawn of Khorne and Marauder Chariots units (Lord's army)
  • +Level 2: Charge bonus: +9 for Flesh Hounds of Khorne, Chaos Warhounds, Spawn of Khorne and Marauder Chariots units (Lord's army)
  • +Level 2: Speed: +9% for Flesh Hounds of Khorne, Chaos Warhounds, Spawn of Khorne and Marauder Chariots units (Lord's army)
  • +Level 3: Charge bonus: +12 for Flesh Hounds of Khorne, Chaos Warhounds, Spawn of Khorne and Marauder Chariots units (Lord's army)
  • +Level 3: Speed: +12% for Flesh Hounds of Khorne, Chaos Warhounds, Spawn of Khorne and Marauder Chariots units (Lord's army)
Speed & Malicenew
  • +Melee attack: +5 for all warhound and cavalry units (Rank 7 and above) (Lord's army)
  • +Missile resistance: 15% for all warhound and cavalry units (Rank 7 and above) (Lord's army)
  • +Speed: +10% for all warhound and cavalry units (Rank 7 and above) (Lord's army)
Icy Wrathnew
  • +Charge bonus: +12 for all skin wolves, and chariots units (Rank 7 and above) (Lord's army)
  • +Melee attack: +5 for all skin wolves, and chariots units (Rank 7 and above) (Lord's army)
  • +Weapon strength: +12% for all skin wolves, and chariots units (Rank 7 and above) (Lord's army)
Barded Chaos Steednew
  • +Mount: Barded Chaos Steed
Manticorenew
  • +Mount: Manticore
Fury of Styrbjornnew
  • +Leadership: +5 when attacking
  • +Melee attack: +5 (when attacking)
Slaughter for Khornenew
  • +Passive ability: "Slaughter for Khorne"
Brutal Warriornew
  • +Charge bonus: +10% (Hero's army)
  • +Melee attack: +5 (Hero's army)
Vengeful Scorchernew
  • +Passive ability: "Hellblade"
  • +Income from raiding: +10% (Hero's army)
  • +Enables flaming attacks
Blood Feastnew
  • +Passive ability: "Gorefeast"
Claimer of Skullsnew
  • +Bonus vs Large: +15
  • +Armour-piercing weapon damage: +35
Deathbringernew
  • +Ability: "Deathbringer"
Barded Chaos Steednew
  • +Mount: Manticore
Gorebeast Chariotnew
  • +Mount: Marauder Chariot
Shieldbearernew
  • +Ability: "Shieldbearer"
Raging Stalwartnew
  • +Ward save: +5%
  • +Spell resistance: 10% (Hero's army)
  • +Attribute: Expert Charge Defence
Hateful Corruptornew
  • +Khorne corruption: +4 (local province)
  • +Weapon strength: +10%
  • +Passive ability: "Icon of Endless War"
Call to Bloodlettingnew
  • +Casualty replenishment rate: +6% (Hero's army)
  • +Recruit rank: +2 for all units (Hero's army)
Commander of the Houndnew
  • +Ability: "Fight or Die!"
  • +Leadership aura size: +50%
War Cry of the Houndnew
  • +Ability: "War Cry of the Hound"

Buildings

The ForgeNorscanew
    The ArmouryNorscanew
      The ArsenalNorscanew
        ShielingNorscanew
          CorralNorscanew
            KennelsNorscanew
              Baleful LairNorscanew
                AbattoirNorscanew
                • +Enables Hero recruitment: Skin Wolf Werekin
                • +Hero capacity: +1 for Skin Wolf Werekin
                • +Enables Hero recruitment: Skin Wolf Werekin
                • +Hero capacity: +1 for Skin Wolf Werekin