Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Mixu's Legendary Lords Warriors of Chaos units

0 Warriors of Chaos units Mixu's Legendary Lords changes against patch 9.0.4, 1 it adds, and 10 skills, 0 buildings and 0 technologies. Vanilla → Mixu's Legendary Lords: green makes the unit stronger or cheaper, red weaker or dearer.

New units in Mixu's Legendary Lords

  • Melekh the Changermixu_tze_cha_melekh_the_changer1 modelHealth5,220Armour80Leadership75Speed95Melee attack65Melee defence55Weapon strength (base + AP)420Charge bonus50Missile resistance %15Fire resistance %40Multiplayer cost1,400

Skills

Chaos Steednew
  • +Mount: Barded Chaos Steed
Disc of Tzeentchnew
    Baudrosnew
    • +Mount: Chaos Dragon
    Brand of Tcharnew
    • +Passive ability: "Paragon of Change"
    • +Winds of Magic power reserve capacity: +10 (own army)
    Scheming Mastermindnew
    • +Hero action cost: -50% (Heroes in local region)
    • +Chance of corrupting wizard Heroes in the local region (local region)
    Cunning of Tzeentchnew
    • +Attribute: Vanguard Deployment (Lord's army)
    • +Missile resistance: 15% for Chaos Dragons and Sorcerous Trolls units (Lord's army)
    • +Passive ability: "Arcane Charge" for Chaos Dragons and Sorcerous Trolls units (Lord's army)
    The Cabalnew
    • +Barrier: +10% for Cultists of Tzeentch and Acolytes of Tzeentch units (Lord's army)
    • +Melee defence: +8 for Cultists of Tzeentch and Acolytes of Tzeentch units (Lord's army)
    • +Range: +12% for Acolytes of Tzeentch units (Lord's army)
    • +Weapon strength: +12% for Cultists of Tzeentch units (Lord's army)
    Horstmann's Apprenticesnew
    • +Hero recruit rank: +5 for Cultists (all provinces)
    • +Unlocks Hero recruitment: Cultist of Tzeentch (all provinces)
    • +Passive ability: "Mark of Cabal" for Cultists of Tzeentch and Acolytes of Tzeentch units (Lord's army)
    The Changer of Waysnew
    • +Winds of Magic power reserve capacity: +10
    • +Chance of corrupting nearby wizard Heroes: +15% (local region)
    • +Barrier hit points: +300
    Champion of Tzeentchnew
    • +Army ability: "Time Amok"
    • +Grimoire cost: -50% for all daemon unit capacity upgrades