Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Mixu's Legendary Lords Wood Elves units

0 Wood Elves units Mixu's Legendary Lords changes against patch 9.0.4, 3 it adds, and 33 skills, 0 buildings and 0 technologies. Vanilla → Mixu's Legendary Lords: green makes the unit stronger or cheaper, red weaker or dearer.

New units in Mixu's Legendary Lords

  • Prophetess Naiethmixu_wef_cha_naieth_the_prophetess1 modelHealth3,688Armour15Leadership75Speed36Melee attack34Melee defence42Weapon strength (base + AP)340Charge bonus20Missile resistance %15Multiplayer cost400
  • Wychwethyl the Wildmixu_wef_cha_wychwethyl1 modelHealth4,288Armour15Leadership80Speed46Melee attack70Melee defence50Weapon strength (base + AP)470Charge bonus50Physical resistance %20Multiplayer cost1,050
  • Lord Daithmixu_wef_cha_daith1 modelHealth4,208Armour50Leadership75Speed36Melee attack60Melee defence52Weapon strength (base + AP)380Charge bonus40Missile resistance %15Multiplayer cost850

Skills

Halberdnew
  • +Equipment: Halberd
Master of Vaulnew
  • +Construction cost: -20% for all buildings (local province)
  • +Construction time: -50% for all buildings (local province)
Vaul's Hammernew
  • +Enemy leadership: -8 when enemy lays siege or encircles (local region)
  • +Attrition suffered by defender: +20% when laying siege or encircling (local region)
Forged with Furynew
  • +Passive ability: "Forged with Fury"
Daith's Armourynew
  • +Lord Daith will grant blessings to armies garrisoning in this settlement (local province)
  • +Armour: +15 (armies in local owned region)
  • +Melee defence: +8 (armies in local owned region)
Impassioned Smithnew
  • +Passive ability: "Frenzy"
  • +Hit points: +10%
  • +Local recruitment capacity: +2 (local province)
Living Legendnew
  • +Cooldown: -5 for Deeproots teleportation
  • +Income from all buildings: +10% (local province)
Quality Arrowsnew
  • +Missile damage: +15% for Glade Guard, Deepwood Scouts, and Waywatchers units (Lord's army)
  • +Speed: +10% for Glade Guard, Deepwood Scouts, and Waywatchers units (Lord's army)
  • +Upkeep: -30% for Glade Guard, Deepwood Scouts, and Waywatchers units (Lord's army)
Forged by Masternew
  • +Passive ability: "Forged by Master"
Elven Steednew
  • +Mount: Elven Steed
Great Stagnew
  • +Mount: Great Stag
Great Eaglenew
  • +Mount: Great Eagle
Fantastic Foresightnew
  • +Miscast base chance: -15% (all characters)
  • +Ambush defence chance: +10% (all armies factionwide)
Let the Four Winds Blow!new
  • +Winds of Magic power reserve capacity: +30
Thorsen's Howling Galenew
  • +Bound Spell: "Thorsen's Howling Gale"
Othu the Owlnew
  • +Campaign line of sight: +12%
  • +Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +24%
  • +Ambush defence chance: +20% (Lord's army)
Feel the Flownew
  • +Spell resistance: 15% (Lord's army)
  • +Melee defence: +6 (Lord's army)
Arcane Art of Divinationnew
  • +Winds of Magic cost: -2 for Lore of Heavens spells
  • +Cooldown: -25% to Lore of Heavens spells
  • +Wych Elm from buildings: +100% (factionwide when on map)
Followers of the Prophetessnew
  • +Speed: +10% for embedded Spellsinger Heroes (Lord's army)
  • +Spellweaver Lords can cast additional spells from their lores without unlocking them (all characters)
  • ++2 Allied Recruitment Unit capacity
Mage of Athel Lorennew
  • +Winds of Magic power reserve: +10 per turn
  • +Unlocks Hero recruitment: Spellsinger (all provinces)
  • +Miscast base chance: -30%
Devotees of Loecnew
  • +Physical resistance: 10% (Lord's army)
Talismanic Tattoosnew
  • +Barrier hit points: +800
Ward of Eldrazornew
  • +Armour-piercing weapon damage: +15
Possessed by the Trickster Godnew
  • +Passive ability: "Possessed by the Trickster God"
Dance of Doomnew
  • +Cooldown: -50% to "Dance of Doom"
  • +Attribute: Perfect Vigour
Savagery Unmatchednew
  • +Weapon strength: +15%
  • +Charge bonus: +20
  • +Enables bleeding attacks
Dancing Kingnew
  • +Attribute: Stalk for Wardancer and Bladesinger units (Lord's army)
  • +Missile resistance: 15% for Wardancer and Bladesinger units (Lord's army)
  • +Melee defence: +8 for Wardancer and Bladesinger units (Lord's army)
Exceptionally Swiftnew
  • +Attribute: Strider (Lord's army)
  • +Charge bonus: +10% (Lord's army)
  • +Speed: +8% (Lord's army)
Ancient Pathwaysnew
  • +Evasion chance when using the Worldroots: +15%
  • +Ambush success chance: +15% (Lord's army)
  • +Campaign movement range: +15%
The Wild Wardancernew
  • +Attribute: Vanguard Deployment (Lord's army)
Loec's Shroudnew
  • +Ability: "Loec's Shroud"
Dance of Deathnew
  • +Level 1: Charge bonus: +15
  • +Level 1: Bonus vs Infantry: +4
  • +Level 2: Charge bonus: +30
  • +Level 2: Bonus vs Infantry: +8
Loec's Blessingnew
  • +Ability: "Loec's Blessing" (replaces: "Loec's Shroud")