SCM LCCP High Elves units
0 High Elves units SCM's LCCP — new factions for IEE changes against patch 9.0.4, 2 it adds, and 8 skills, 4 buildings and 0 technologies. Vanilla → SCM LCCP: green makes the unit stronger or cheaper, red weaker or dearer.
New units in SCM LCCP
Calith Gatekeepershef_calith_gatekeepers100 models
8,400
50
80
36
43
30
36
20
1,350
High Mage Torinubarhef_calith_torinubar1 model
3,688
70
85
36
36
40
265
15
15
450
Skills
Great Eaglenew
- +Mount: Great Eagle
Star Dragonnew
- +Mount: Star Dragon
Master of Kineticismnew
- +Melee attack: +10
- +Weapon strength: +10%
- +Ward save: +20%
High Mage of Qhayshnew
- +Cooldown: -2% to all spells
- +Winds of Magic power reserve capacity: +15 (armies in local province)
Greater Arcane Conduitnew
- +Passive ability: "Greater Arcane Conduit"
Disrupt Magicnew
- +Enemy Winds of Magic power reserve capacity: -15 (local region)
Trading Acumennew
- +Construction cost: -25% for resource-producing buildings
- +Construction time: -1 for resource-producing buildings
- +Tradable resources produced: +10% (factionwide)
- +Maximum number of active Convoys: +1
Kinetic Wavenew
- +Ability: "Kinetic Wave"
Buildings
- +Diplomatic relations: -2 with all factions
- +Income from trade tariffs: +10%
- +Income generated: 100
- +Eastern Commodities Generated: 5
- +Western Commodities Generated: 5
- +Diplomatic relations: -5 with all factions
- +Income from trade tariffs: +20%
- +Income generated: 200
- +Eastern Commodities Generated: 10
- +Western Commodities Generated: 10
- +Diplomatic relations: -10 with all factions
- +Income from trade tariffs: +30%
- +Maximum number of active Convoys: +1
- +Income generated: 400
- +Eastern Commodities Generated: 20
- +Western Commodities Generated: 20
- +All Climate penalties are nullified (local province)
- +Army ability: "Channelling Spire" (armies in region)
- +Defensive supplies: +100 per turn when under siege
- +Adds defences to the settlement (battles fought here will be unwalled settlement battles)