Alluress (Slaanesh) skill tree & build planner
43 skills, up to rank 50. Tap a skill for a point; long-press, right-click or − takes it back. The mount, items and stat card are under the tree.
Character
- Steed of SlaaneshUnlocks at rank 5Mount: Steed of SlaaneshSteeds have long, sinuous bodies that writhe ceaselessly as they dash towards the foe.
- Daemonic SteedUnlocks at rank 12Mount: Daemonic SteedThis large, slithering monstrosity of Slaanesh is a prized mount among Daemonettes, hissing and snapping with preternatural speed and mesmerising with their terrible gaze.
- Seeker ChariotUnlocks at rank 16Mount: Seeker ChariotStraining steeds urge the chariot to full speed, where swirling shapes sear the air with unholy hues.
- Exalted Seeker ChariotUnlocks at rank 22Mount: Exalted Seeker ChariotExalted Chariots are a blur of chromatic scythes and slicing blades pulled by Slaanesh's steeds.
- Slaanesh Soul FeederUnlocks at rank 7Passive ability: "Soul Feeder"When the energies of life are draining from the body, another's life energy will surely staunch the flow.
- Supple & SpryUnlocks at rank 7Missile resistance: 10%This one’s writhing form can slowly caress and tease, but also move like lightning when required, knocking a projectile from the air or batting it back at the foe.
- Hates KhorneUnlocks at rank 7 · Starting skillMelee attack: +10 when fighting against Khornate factionsWeapon strength: +15% when fighting against Khornate factionsThis obsession with murder is just cheap, mindless bloodlust of the basest kind. To the servants of Slaanesh, there's so much more to life… and to death too, of course.
- ImmortalityUnlocks at rank 20When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no…
- MentorUnlocks at rank 30 · 3 levelsLevel 1Character will share +15% of experience earned between all other active Heroes of the same typeLevel 2 · rank 40Character will share +30% of experience earned between all other active Heroes of the same typeLevel 3 · rank 50Character will share +50% of experience earned between all other active Heroes of the same typeHaving learned much in their long years of service, this character now turns their attention to training others.
- Locus of GraceUnlocks at rank 8Ability: "Locus of Grace"Not with: Locus of Beguilement, Locus of Swiftness
- Locus of SwiftnessUnlocks at rank 8Ability: "Locus of Swiftness"Not with: Locus of Beguilement, Locus of Grace
- Locus of BeguilementUnlocks at rank 8Ability: "Locus of Beguilement"Not with: Locus of Grace, Locus of Swiftness
- Song of the DaemonetteUnlocks at rank 10Charge bonus: +4 for Daemonettes of Slaanesh and Exalted Daemonettes of Slaanesh units (Hero's army)Missile resistance: 5% for Daemonettes of Slaanesh and Exalted Daemonettes of Slaanesh units (Hero's army)Not with: Wheels of Discord, Hypnotic GlamourNo missile is a match for a Daemonette's body in full rush. Their singular purpose, once encouraged, is not unlike that of a missile itself.
- Wheels of DiscordUnlocks at rank 10Passive ability: "Frenzy" for Daemonic Chariot units (Hero's army)Passive ability: "Frenzy"Not with: Song of the Daemonette, Hypnotic GlamourThe Alluress instructs those around her, in subtle interlocking patterns discerned from the cacophonous cycle of wheeling madness and screams stopped suddenly short.
- Hypnotic GlamourUnlocks at rank 10Attribute: Vanguard DeploymentWard save: +10%Not with: Song of the Daemonette, Wheels of DiscordAt the forefront of battle, the Alluress provides her enemies with a taste of their powerlessness against Slaanesh's mesmeric guile.
- Rapid RuinationSpeed: +12%Swift flashes of an agile form and razor-sharp blades are all this Daemon Lord's victims see of him, but by then it's already far, far too late.
- Devastating Charge3 levelsLevel 1Charge bonus: +6Level 2Charge bonus: +16Level 3Charge bonus: +30Requires: Rapid RuinationSome creatures charge home with such fury that the very ground shakes beneath their feet.
- Thick-Skinned3 levelsLevel 1Armour: +3Level 2Armour: +8Level 3Armour: +15Requires: Rapid RuinationCreatures with tough hides or some kind of natural armour are tough nuts to crack - even a powerful attack may fall foul of their thick-skin.
- Hard to Hit3 levelsLevel 1Melee defence: +3Level 2Melee defence: +7Level 3Melee defence: +12Requires: Rapid RuinationHand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day.
- Deadly Blade3 levelsLevel 1Melee attack: +3Level 2Melee attack: +7Level 3Melee attack: +12Requires: Rapid RuinationA deadly blade is especially lethal when in the hands of this master death-maker, killer and slaughterer!
- Foe-SeekerAbility: "Foe-Seeker"Requires: 4 skill points across Devastating Charge, Thick-Skinned, Hard to Hit, Deadly BladeFrom one bloodied, lifeless corpse to the next, this one is always looking for the next adversary to best.
- Wound-Maker3 levelsLevel 1Weapon strength: +5%Level 2Weapon strength: +12%Level 3Weapon strength: +20%Requires: Foe-SeekerSuch is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death.
- Scarred Veteran3 levelsLevel 1Hit points: +3%Level 2Hit points: +8%Level 3Hit points: +15%Requires: Foe-SeekerThe scars on this storied warrior reveal a veteran of many battles, a being not easy to kill and one worthy of respect and fear.
- Indomitable3 levelsLevel 1Leadership: +4Level 2Leadership: +8Level 3Leadership: +12Requires: Foe-SeekerThe iron will and indomitable presence of this leader ensures their followers remain steadfast when facing peril.
- Blade Shield3 levelsLevel 1Melee defence: +3Level 2Melee defence: +7Level 3Melee defence: +12Requires: Foe-SeekerA blade that sings in defence will not let its wielder be penetrated.
- Deadly OnslaughtAbility: "Deadly Onslaught"Requires: 4 skill points across Wound-Maker, Scarred Veteran, Indomitable, Blade ShieldThe war is endless. The cycle of charging, clashing, and bloody hand-to-hand fighting is without end. It will never stop.
- Lash of Slaanesh2 levelsLevel 1Cooldown: -30% to "Lash of Slaanesh"Overcast spell: "Lash of Slaanesh Upgraded"Level 2Cooldown: -50% to "Lash of Slaanesh"Miscast base chance: -15% for "Lash of Slaanesh Upgraded"Overcast spell: "Lash of Slaanesh Upgraded"Winds of Magic cost: -1 for "Lash of Slaanesh"Winds of Magic cost: -1 for "Lash of Slaanesh Upgraded"
- Blissful RapturePassive ability: "Blissful Rapture"Requires: Lash of Slaanesh
- Acquiescence3 levelsLevel 1Spell: "Acquiescence"Level 2Cooldown: -30% to "Acquiescence"Overcast spell: "Acquiescence Upgraded"Level 3Cooldown: -50% to "Acquiescence"Miscast base chance: -15% for "Acquiescence Upgraded"Overcast spell: "Acquiescence Upgraded"Winds of Magic cost: -1 for "Acquiescence"Winds of Magic cost: -2 for "Acquiescence Upgraded"Requires: Lash of Slaanesh
- Pavane of Slaanesh3 levelsLevel 1Spell: "Pavane of Slaanesh"Level 2Cooldown: -30% to "Pavane of Slaanesh"Overcast spell: "Pavane of Slaanesh Upgraded"Level 3Cooldown: -50% to "Pavane of Slaanesh"Miscast base chance: -15% for "Pavane of Slaanesh Upgraded"Overcast spell: "Pavane of Slaanesh Upgraded"Winds of Magic cost: -2 for "Pavane of Slaanesh"Winds of Magic cost: -3 for "Pavane of Slaanesh Upgraded"Requires: Lash of Slaanesh
- Hysterical Frenzy3 levelsLevel 1Spell: "Hysterical Frenzy"Level 2Cooldown: -30% to "Hysterical Frenzy"Overcast spell: "Hysterical Frenzy Upgraded"Level 3Cooldown: -50% to "Hysterical Frenzy"Miscast base chance: -15% for "Hysterical Frenzy Upgraded"Overcast spell: "Hysterical Frenzy Upgraded"Winds of Magic cost: -2 for "Hysterical Frenzy"Winds of Magic cost: -3 for "Hysterical Frenzy Upgraded"Requires: Lash of Slaanesh
- EvasionPassive ability: "Evasion"Requires: 4 skill points across Blissful Rapture, Acquiescence, Pavane of Slaanesh, Hysterical Frenzy
- Slicing Shards3 levelsLevel 1Spell: "Slicing Shards"Level 2Cooldown: -30% to "Slicing Shards"Overcast spell: "Slicing Shards Upgraded"Level 3Cooldown: -50% to "Slicing Shards"Miscast base chance: -15% for "Slicing Shards Upgraded"Overcast spell: "Slicing Shards Upgraded"Winds of Magic cost: -2 for "Slicing Shards"Winds of Magic cost: -3 for "Slicing Shards Upgraded"Requires: Evasion
- Phantasmagoria3 levelsLevel 1Spell: "Phantasmagoria"Level 2Cooldown: -30% to "Phantasmagoria"Overcast spell: "Phantasmagoria Upgraded"Level 3Cooldown: -50% to "Phantasmagoria"Miscast base chance: -15% for "Phantasmagoria Upgraded"Overcast spell: "Phantasmagoria Upgraded"Winds of Magic cost: -2 for "Phantasmagoria"Winds of Magic cost: -3 for "Phantasmagoria Upgraded"Requires: Evasion
- EarthingMiscast base chance: -15%Requires: EvasionBy stabbing a staff or some arcane conduit into the ground, an accomplished magic-user can earth or tether the Winds and hopefully reduce a chance of miscasting.
- Magical ReservesWinds of Magic power reserve capacity: +5Requires: EvasionA few magic-users have the ability to store the Winds of Magic for later use, increasing their spellcasting power when it really counts.
- Arcane ConduitPassive ability: "Arcane Conduit"Requires: 4 skill points across Earthing, Magical Reserves, Slicing Shards, Phantasmagoria
Campaign
- Training3 levelsLevel 1Training action: Unit experience gain is increased by an additional 10%Level 2 · rank 5Training action: Unit experience gain is increased by an additional 20%Level 3 · rank 10Training action: Unit experience gain is increased by an additional 30%This champion extols discipline and fear away from the battlefield as much as on it.
- Spread Control3 levelsLevel 1Spread Control action: Control is modified by an additional 1Level 2 · rank 5Spread Control action: Control is modified by an additional 2Level 3 · rank 10Spread Control action: Control is modified by an additional 3The sight of this warrior, their stature, import or infamy, can have a calming effect.
- Assault Garrison3 levelsLevel 1Assault Garrison action: Additional 5% casualties inflictedLevel 2 · rank 5Assault Garrison action: Additional 15% casualties inflictedLevel 3 · rank 10Assault Garrison action: Additional 30% casualties inflicted"If they know I'm coming then more's the better!"
- Assassinate3 levelsLevel 1Assassinate action: Additional 3% success chanceLevel 2 · rank 5Assassinate action: Additional 8% success chanceLevel 3 · rank 10Assassinate action: Additional 15% success chanceA skilled assassin is a cold-hearted killer and merciless murderer.
- Assault Units3 levelsLevel 1Assault Units action: Additional 3% casualties inflictedLevel 2 · rank 5Assault Units action: Additional 8% casualties inflictedLevel 3 · rank 10Assault Units action: Additional 15% casualties inflictedLying in wait, experienced and patient, striking when the foe least expects.
- Specialist3 levelsLevel 1Hero action cost: -10%Hero action success chance: +1%Level 2Hero action cost: -20%Hero action success chance: +3%Level 3Hero action cost: -40%Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
Mount
A mount comes with its skill in the tree: some the game grants at a rank, others take a skill point (picking one here takes it when the tree allows).
Items
- Weapon
- Armour
- Talisman
- Enchanted item
- Arcane item
- Follower or banner0/2
Items this character can carry: its race's (or any race's), its kind of character, and the ones made for it; an item only some factions get is left out for a legendary lord of another faction and marked “… only” for everyone else. The arcane item slot is for spellcasters (Dwarf characters carry three Character Runes there); followers and banners share two ancillary slots.
Stats of this build
Alluress (Slaanesh) · base + skills + items; no techs, buffs, campaign or battle-context effects (vs a race, at sea…).
| Stat | Base | Build |
|---|---|---|
| Health | 3,568 | 3,568 |
| Armour | 15 | 15 |
| Leadership | 65 | 65 |
| Speed | 62 | 62 |
| Melee attack | 55 | 55 |
| Melee defence | 50 | 50 |
| Weapon strength | 375 | 375 |
| … armour-piercing | 280 | 280 |
| Charge bonus | 35 | 35 |
| Ward save % | 0 | 0 |
| Physical resistance % | 20 | 20 |
| Missile resistance % | 0 | 0 |
| Spell resistance % | 0 | 0 |
| Fire resistance % | 0 | 0 |
| Magical attacks | Yes | Yes |
| Flaming attacks | No | No |
All effects of this build
- Melee attack: +10 when fighting against Khornate factions
- Weapon strength: +15% when fighting against Khornate factions
Skills and items; like lines are added up, and a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0.4, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included. A skill after a group of skills (SUBSET_REQUIRED) opens once the skill points character_skill_nodes.required_num_parents asks for are spent in that group, in any mix — the game's “Available after spending N skill points in the previous group”; each REQUIRED skill needs a point.
