
Gate Master skill planner
37 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- wh3_dlc24_skill_cth_gate_master_mount_warhorseUnlocks at rank 7
Mount: Warhorse - Tactician
Passive ability: "Tactician" - Wind HarmonyUnlocks at rank 7
Spell resistance: 10%The turbulent Winds of Magic can do little harm to those who have found harmony amidst its raging currents. - Ranged DisciplineUnlocks at rank 7
Missile resistance: 10%The best way to repel the chaotic flurry of missile fire is to meet it with order, discipline, and a stalwart row of shields. - Will of the Dragons
Passive ability: "Will of the Dragons" - ImmortalityUnlocks at rank 20
When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no… - MentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same typeLevel 2 · rank 40
Character will share +30% of experience earned between all other active Heroes of the same typeLevel 3 · rank 50
Character will share +50% of experience earned between all other active Heroes of the same typeHaving learned much in their long years of service, this character now turns their attention to training others.
- wh3_dlc24_skill_cth_gate_master_unique_bulwark_of_the_gateUnlocks at rank 10
Passive ability: "" - The Jade Standard
Melee defence: +4 for Peasant Long Spearmen, Celestial Dragon Guard, Jade Warriors, Jade Warriors (Halberds), Tiger Warriors (Dual Axes), Tiger Warrior Stalkers and Iron Claw Tiger Warriors units (Hero's army)
Upkeep: -10% for Peasant Long Spearmen, Celestial Dragon Guard, Jade Warriors, Jade Warriors (Halberds), Tiger Warriors (Dual Axes) and Iron Claw Tiger Warriors units (Hero's army)Requires: wh3_dlc24_skill_cth_gate_master_unique_bulwark_of_the_gateNot with: Sentry of Mettle, Guerrilla GuardIn the eyes of the Emperor, the defence of Grand Cathay is a duty as sacred as the stone that represents it. - Sentry of Mettle
Reload time reduction: +10% for Peasant Archers, Celestial Dragon Crossbows, Jade Warrior Crossbows and Tiger Warrior Stalkers units (Hero's army)
Missile strength: +10% for Peasant Archers, Celestial Dragon Crossbows, and Jade Warrior Crossbows units (Hero's army)
Upkeep: -5% for Peasant Archers, Celestial Dragon Crossbows, Jade Warrior Crossbows and Tiger Warrior Stalkers units (Hero's army)Requires: wh3_dlc24_skill_cth_gate_master_unique_bulwark_of_the_gateNot with: The Jade Standard, Guerrilla GuardInspiring others through displays of true grit and stalwart determination, the Gate Master never relents, even when the odds are very much stacked against him. - Guerrilla Guard
Assault Units action: Additional 10% casualties inflicted
Assault Garrison action: Additional 15% casualties inflicted
Hero action cost: -20%Requires: wh3_dlc24_skill_cth_gate_master_unique_bulwark_of_the_gateNot with: The Jade Standard, Sentry of MettleOne truly adept in defensive tactics knows how best to evade such moves when made against them, and then how to deal their own killing blow. - wh3_dlc24_skill_cth_gate_master_unique_bastions_defenders
Ability: ""Requires 1 of: The Jade Standard, Sentry of Mettle, Guerrilla Guard - VolleymasterUnlocks at rank 12
Ability "Restock!"
Armour-piercing missile damage: +25%Not with: Celestial Hunter, Protective Oversight"A blade is a reliable weapon, but we are better off never allowing an enemy to get close enough to need it." - Celestial HunterUnlocks at rank 12
Bonus vs Large: +8
Melee attack: +5Not with: Protective Oversight, Volleymaster"I've lived amongst Dragons and towering sentinels. I fear not the petty monsters beyond our realm." - Protective OversightUnlocks at rank 12
Passive ability: "Guardian"
Attribute: Immune to Psychology
Hit points: +10%Not with: Celestial Hunter, VolleymasterA Gate Master whose worth is proven may be drafted into the direct service of a Lord of Cathay for counsel and security on the battlefield.
- Blade Master
Melee attack: +5This warrior is one with their blade; it is an extension of their will, making them a worthy foe in combat. - Full Plate Armour3 levelsLevel 1
Armour: +3Level 2
Armour: +8Level 3
Armour: +15Requires: Blade MasterFull-plate armour protects the wearer from head-to-foot. Many such suits are blessed or imbued with arcane abilities. - Hard to Hit3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Blade MasterHand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day. - Deadly Blade3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: Blade MasterA deadly blade is especially lethal when in the hands of this master death-maker, killer and slaughterer! - Foe-Seeker
Ability: "Foe-Seeker"Requires all: Full Plate Armour, Hard to Hit, Deadly Blade, BandolierFrom one bloodied, lifeless corpse to the next, this one is always looking for the next adversary to best. - Wound-Maker3 levelsLevel 1
Weapon strength: +5%Level 2
Weapon strength: +12%Level 3
Weapon strength: +20%Requires: Foe-SeekerSuch is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death. - Scarred Veteran3 levelsLevel 1
Hit points: +3%Level 2
Hit points: +8%Level 3
Hit points: +15%Requires: Foe-SeekerThe scars on this storied warrior reveal a veteran of many battles, a being not easy to kill and one worthy of respect and fear. - Blade Shield3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Foe-SeekerA blade that sings in defence will not let its wielder be penetrated. - Deadly Onslaught
Ability: "Deadly Onslaught"Requires all: Wound-Maker, Scarred Veteran, Blade ShieldThe war is endless. The cycle of charging, clashing, and bloody hand-to-hand fighting is without end. It will never stop.
- wh3_cp1_skill_cth_gate_master_unique_implacable_spirit
Passive ability: "" - Bandolier3 levelsLevel 1
Ammunition: +10%Level 2
Ammunition: +20%Level 3
Ammunition: +30%Requires: wh3_cp1_skill_cth_gate_master_unique_implacable_spiritProfessional soldiery means never running out of ammo at the crucial moment. - Masterful Shot3 levelsLevel 1
Missile strength: +5%Level 2
Missile strength: +10%Level 3
Missile strength: +15%Requires: wh3_cp1_skill_cth_gate_master_unique_implacable_spiritIt takes a peerless marksman to place a deadly crossbow bolt between the eyes of an enemy at extreme range. - Drill Disciple3 levelsLevel 1
Reload time reduction: +7%Level 2
Reload time reduction: +14%Level 3
Reload time reduction: +20%Requires: wh3_cp1_skill_cth_gate_master_unique_implacable_spiritIt takes many hours of dedication to yield precious few seconds when they are needed the most. - wh3_cp1_skill_cth_gate_master_unique_defensive_tactician
Disable ability: ""
Passive ability: ""Requires all: Bandolier, Masterful Shot, Drill Disciple
- Optimised LogisticsUnlocks at rank 5 · 3 levelsLevel 1
Optimised Logistics action: ammunition is increased by 5%
Unlocks Hero action: Optimised LogisticsLevel 2 · rank 9
Optimised Logistics action: ammunition is increased by an additional 5%
Unlocks Hero action: Optimised LogisticsLevel 3 · rank 13
Optimised Logistics action: ammunition is increased by an additional 10%
Unlocks Hero action: Optimised LogisticsExcellence at arms alone will not win a war. Preparedness is crucial, the ignorance of which is often paid for in defeat. - Preparedness DrillsUnlocks at rank 5 · 3 levelsLevel 1
Preparedness Drills action: defence is increased by 2
Unlocks Hero action: Preparedness DrillsLevel 2 · rank 9
Preparedness Drills action: defence is increased by an additional 2
Unlocks Hero action: Preparedness DrillsLevel 3 · rank 13
Preparedness Drills action: defence is increased by an additional 4
Unlocks Hero action: Preparedness DrillsThe hardest-drilled warriors can take the most punishment when it matters, but need the right instructor to keep them practiced and focused.
- Training3 levelsLevel 1
Training action: Unit experience gain is increased by an additional 10%Level 2 · rank 5
Training action: Unit experience gain is increased by an additional 20%Level 3 · rank 10
Training action: Unit experience gain is increased by an additional 30%This champion extols discipline and fear away from the battlefield as much as on it. - Cleanse Corruption3 levelsLevel 1
Cleanse Corruption action: Corruption is reduced by an additional 1
Corruption: -1 (local province)Level 2 · rank 5
Cleanse Corruption action: Corruption is reduced by an additional 2
Corruption: -2 (local province)Level 3 · rank 10
Cleanse Corruption action: Corruption is reduced by an additional 3
Corruption: -3 (local province)The locals take notice and will be inspired or frightened into action. - Assault Garrison3 levelsLevel 1
Assault Garrison action: Additional 5% casualties inflictedLevel 2 · rank 5
Assault Garrison action: Additional 15% casualties inflictedLevel 3 · rank 10
Assault Garrison action: Additional 30% casualties inflicted"If they know I'm coming then more's the better!" - Wound3 levelsLevel 1
Wound action: Additional 5% chance of wounding targetLevel 2 · rank 5
Wound action: Additional 12% chance of wounding targetLevel 3 · rank 10
Wound action: Additional 21% chance of wounding targetSuch a champion will not bend or break, but slay in their Lord's name. - Assault Units3 levelsLevel 1
Assault Units action: Additional 3% casualties inflictedLevel 2 · rank 5
Assault Units action: Additional 8% casualties inflictedLevel 3 · rank 10
Assault Units action: Additional 15% casualties inflictedLying in wait, experienced and patient, striking when the foe least expects. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
No skills taken yet.
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.